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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
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threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Generating
/
VillageGen.cpp
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Author
Age
Files
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*
Added random offsets to cGridStructGen.
madmaxoft
2014-06-15
1
-5
/
+6
*
Roads in villages are made out of wooden planks if they generate on water.
STRWarrior
2014-06-11
1
-4
/
+17
*
Fixed a memory leak in VillagGen.
madmaxoft
2014-05-31
1
-0
/
+5
*
Added AlchemistVillage prefabs (Thanks, KingsCraftAu).
madmaxoft
2014-05-27
1
-9
/
+23
*
Added support for Miners' Village.
madmaxoft
2014-05-25
1
-5
/
+40
*
Added Japanese village prefabs.
madmaxoft
2014-05-24
1
-4
/
+11
*
Villages have min and max density setting.
madmaxoft
2014-05-22
1
-12
/
+80
*
Changed desert village roads to gravel.
madmaxoft
2014-05-21
1
-1
/
+1
*
Added second kind of desert village (FlatRoof).
madmaxoft
2014-05-21
1
-4
/
+9
*
Village roads are drawn properly.
madmaxoft
2014-05-17
1
-6
/
+33
*
Village houses are height-adjusted onto the terrain.
madmaxoft
2014-05-17
1
-5
/
+36
*
Changed village road generation to use multiple prefabs.
madmaxoft
2014-05-15
1
-31
/
+30
*
VillageGen rewritten using BFSPieceGenerator.
madmaxoft
2014-05-15
1
-105
/
+91
*
VillageGen: Added well placement and the general algorithm description.
madmaxoft
2014-05-12
1
-5
/
+142
*
Initial VillageGen implementation.
madmaxoft
2014-05-11
1
-0
/
+116