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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
/
Generating
/
Trees.cpp
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2014-02-19
Add new Trees (without Generator)
Howaner
1
-0
/
+18
2013-12-29
Added function to create Tall Birch tree in BirchTreeForest biomes
Mike Hunsinger
1
-3
/
+46
2013-11-28
Trees will generate in the new biomes.
madmaxoft
1
-0
/
+50
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-03-19
Trees: fixed a glitch in large jungle trees' leaves (1 column was missing)
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-1
/
+1
2012-07-15
Basic jungle trees with vines, efficient trees handling.
madmaxoft@gmail.com
1
-107
/
+212
2012-07-02
Temporary jungle trees (swamp-like), based on code by STR_Warrior). Also vines don't overwrite leaves anymore.
madmaxoft@gmail.com
1
-1
/
+42
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-538
/
+538
2012-06-02
Fixed Linux compilation complaining about min() and max(), hopefully forever. Use std::min() and std::max()
madmaxoft@gmail.com
1
-9
/
+1
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+546