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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
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LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
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alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
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fixesandfeatures
formattingcodes
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A lightweight, fast and extensible game server for Minecraft
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src
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Generating
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FinishGen.cpp
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Files
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2020-04-04
Animal spawn fixes
spawning
mathiascode
1
-165
/
+0
2020-04-03
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
1
-0
/
+1
2019-09-06
Separated chunk generator from world / plugin interfaces.
Mattes D
1
-1
/
+0
2018-09-24
Add a formatting function for Vector3 (#4282)
peterbell10
1
-2
/
+2
2018-05-03
Generate cacti and sugarcane with different heights (#4137)
Cocosushi6
1
-25
/
+80
2018-04-11
Removed duplicate code (#4198)
Bond-009
1
-80
/
+7
2018-03-20
Wolves only spawn in taiga biomes (#4197)
Bond-009
1
-2
/
+1
2017-09-18
cFinishGenPreSimulator: Preserve sand meta (#4025)
peterbell10
1
-9
/
+7
2017-09-14
Fix switch warnings (#4013)
peterbell10
1
-2
/
+4
2017-08-07
Changed entity ownership model to use smart pointers
Tiger Wang
1
-2
/
+2
2017-08-03
Remove double includes part 2 (#3890)
peterbell10
1
-1
/
+0
2017-07-07
BigFlower fixes (#3826)
peterbell10
1
-2
/
+2
2017-06-19
Generated tall flowers have flower type meta in both blocks
peterbell10
1
-2
/
+2
2017-02-24
Finishers now update the heightmap for tall flowers. (#3545)
Jacob
1
-0
/
+7
2016-09-27
Use cChunkDef::Height for Y coord comparison where applicable.
Moritz Borcherding
1
-2
/
+2
2016-08-14
Implemented OverworldClumpFlowers
NiLSPACE
1
-0
/
+204
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-4
/
+4
2015-12-09
Fixed opposite condition in OreNests finisher.
Mattes D
1
-2
/
+2
2015-11-27
Normalized OrePockets generator config names.
Mattes D
1
-2
/
+2
2015-11-25
OrePockets finisher is now configurable.
Mattes D
1
-19
/
+105
2015-11-25
Added OrePockets and DirtPockets finish gens.
Mattes D
1
-0
/
+367
2015-07-15
Fixed tall grass trying to be placed in cold biomes.
Samuel Barney
1
-1
/
+7
2015-05-30
Fixed minor cast warning
tycho
1
-1
/
+1
2015-05-30
Fix FreeBSD/clang errors caused by -Werror
linnemannr
1
-1
/
+5
2015-05-24
Made -Weverything an error.
tycho
1
-7
/
+7
2015-05-24
Wolves don't spawn in rivers.
Alexander Harkness
1
-1
/
+1
2015-05-23
Cows and rabbits no longer spawn over water.
Alexander Harkness
1
-1
/
+1
2015-05-19
Fixed a lot of warnings
tycho
1
-8
/
+8
2015-05-18
Fix the health of animals
Lukas Pioch
1
-0
/
+1
2015-05-09
More style checking.
Mattes D
1
-1
/
+1
2015-04-19
Fixed style
STRWarrior
1
-2
/
+2
2015-04-19
Added GlowStone finisher
STRWarrior
1
-1
/
+113
2015-03-20
Correct world height validations.
Tommy Santerre
1
-1
/
+1
2015-03-01
Replaced IntNoiseXX with IntNoiseXXInt
STRWarrior
1
-2
/
+2
2015-02-28
Made the minimum vine level configurable
STRWarrior
1
-1
/
+1
2015-02-28
Implemented a vines finisher that creates vines in jungle biomes
STRWarrior
1
-0
/
+94
2015-02-25
Ice finisher uses GetSnowStartHeight instead of specific biomes
STRWarrior
1
-26
/
+19
2015-02-25
Snow finisher uses GetSnowStartHeight instead of specific biomes
STRWarrior
1
-22
/
+14
2014-12-07
Fixed error message in cFinishGenPassiveMobs
STRWarrior
1
-1
/
+1
2014-12-05
FinishGenPassiveMobs: Cosmetic changes.
Mattes D
1
-23
/
+22
2014-12-05
formatting and default spawn percentage
p-mcgowan
1
-1
/
+2
2014-12-05
reformat
p-mcgowan
1
-9
/
+5
2014-12-05
restructure, with logic this time
p-mcgowan
1
-5
/
+13
2014-12-05
restructured random animals, added check for desert (update as per wiki)
p-mcgowan
1
-19
/
+17
2014-12-05
handle non-vanilla dimensions
p-mcgowan
1
-2
/
+2
2014-12-05
handle non-vanilla dimensions
p-mcgowan
1
-2
/
+3
2014-12-05
formatting fixes
p-mcgowan
1
-4
/
+11
2014-12-04
format blocks and randomizing
p-mcgowan
1
-8
/
+9
2014-12-04
awful comment fixing, randomizer fix
p-mcgowan
1
-11
/
+24
2014-12-03
clearing CheckBasicStyle.lua messages
p-mcgowan
1
-13
/
+13
2014-12-03
class description and doxy-commenting
p-mcgowan
1
-3
/
+3
2014-12-02
typos and oversights for lua and CI
p-mcgowan
1
-1
/
+5
2014-12-02
indentation, repeatable random, small corrections
p-mcgowan
1
-98
/
+93
2014-12-02
fix comments after replacing spaces with tabs
p-mcgowan
1
-4
/
+4
2014-12-02
animal terrain finisher
p-mcgowan
1
-175
/
+175
2014-12-02
animal terrain finisher
p-mcgowan
1
-0
/
+212
2014-12-02
reformat for lua and CI
p-mcgowan
1
-5
/
+8
2014-12-02
formatting and commenting fixes
p-mcgowan
1
-4
/
+4
2014-12-01
cacti no longer spawn outside of desert variants
p-mcgowan
1
-1
/
+13
2014-12-01
Simplefied SoulsandRims
STRWarrior
1
-36
/
+6
2014-12-01
Added better soulsand rims
STRWarrior
1
-0
/
+82
2014-11-30
Hopefully fixed random build fails
STRWarrior
1
-1
/
+1
2014-11-26
Merge remote-tracking branch 'origin-master' into c++11
Tiger Wang
1
-1
/
+1
2014-11-18
Moved all Noise-related files into a separate folder.
Mattes D
1
-1
/
+0
2014-11-15
Snow generator: Fixed failure at top of the world.
Mattes D
1
-1
/
+1
2014-11-10
TallGrassGenerator: Fixed crash when too high
STRWarrior
1
-0
/
+5
2014-10-27
Another switch.
Alexander Harkness
1
-0
/
+5
2014-10-27
Fix missing biomes in enum.
Alexander Harkness
1
-0
/
+5
2014-10-23
Merged IniFile into main MCS sources.
Mattes D
1
-1
/
+1
2014-09-17
Added first test to show the object can be created
Tycho
1
-0
/
+1
2014-08-10
Removed an old and outdated comment.
STRWarrior
1
-2
/
+0
2014-07-30
PreSimulator: Added configurations.
STRWarrior
1
-4
/
+18
2014-07-29
Fixed comment above cFinishGenSingleTopBlock
STRWarrior
1
-1
/
+1
2014-07-28
Renamed cFinishGenSingleBiomeSingleTopBlock to cFinishGenSingleTopBlock
STRWarrior
1
-8
/
+13
2014-07-27
NetherClumpGenerator: Fixed generating stuff on halfslabs and fences
STRWarrior
1
-1
/
+1
2014-07-27
NetherClumpFoliage: Fixed assert
STRWarrior
1
-8
/
+39
2014-07-25
Tweaks to NetherClumpFoliage
STRWarrior
1
-34
/
+6
2014-07-25
Speed up the NetherClumpFoliage finisher.
STRWarrior
1
-8
/
+9
2014-07-23
Fixed possible crash in the NetherClumpFoliage finisher.
STRWarrior
1
-0
/
+5
2014-07-21
Style: Normalized to no spaces before closing parenthesis.
madmaxoft
1
-4
/
+4
2014-07-21
Fixed a missing enter.
STRWarrior
1
-0
/
+1
2014-07-21
Removed y for-loop.
STRWarrior
1
-27
/
+27
2014-07-20
Changed CubicNoiseXX to IntNoiseXX
STRWarrior
1
-27
/
+36
2014-07-20
Renamed cFinishGenFoliage to cFinishGenTallGrass
STRWarrior
1
-8
/
+26
2014-07-20
Fixed warnings
STRWarrior
1
-2
/
+1
2014-07-20
First attempt for a new foliage finisher
STRWarrior
1
-0
/
+32
2014-07-18
Fixed spaces before commas.
madmaxoft
1
-2
/
+2
2014-07-17
Basic style fixes.
madmaxoft
1
-2
/
+2
2014-07-17
Normalized comments.
madmaxoft
1
-11
/
+11
2014-06-04
Fixed a NetherFinisher bug
Tiger Wang
1
-0
/
+9
2014-03-01
g_BlockXXX => cBlockInfo::XXX
andrew
1
-3
/
+3
2014-01-18
Fixed errors.
STRWarrior
1
-1
/
+1
2014-01-18
Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo's
STRWarrior
1
-6
/
+6
2014-01-18
Some tweaks.
STRWarrior
1
-5
/
+18
2014-01-18
Fixed bug where only brown mushrooms would spawn.
STRWarrior
1
-3
/
+3
2014-01-18
It now actualy works.
STRWarrior
1
-20
/
+42
2014-01-17
First attempt at creating a clumb version NetherFinisher.
STRWarrior
1
-22
/
+62
2014-01-10
Decoupled cChunkGenerator from cWorld and cRoot.
madmaxoft
1
-2
/
+2
2014-01-10
Added cFinishGenNetherSprinkleFoliage.
STRWarrior
1
-0
/
+45
2014-01-07
Fixed a few MSVC warnings.
madmaxoft
1
-1
/
+1
2013-12-20
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
1
-3
/
+3
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-06-22
Added the End height and composition generators.
madmaxoft@gmail.com
1
-3
/
+3
2013-03-19
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
1
-10
/
+5
2013-03-17
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
1
-221
/
+77
2013-03-17
Fixed zero-probability height distribution in FluidSprings finisher
madmaxoft@gmail.com
1
-4
/
+11
2013-03-14
Added water and lava springs.
madmaxoft@gmail.com
1
-0
/
+175
2013-03-03
FinishGen: Fixed sand collapsing and fluid stationarizing
madmaxoft@gmail.com
1
-3
/
+14
2013-03-02
Presimulator finisher now drops sand and gravel through fire blocks as well
madmaxoft@gmail.com
1
-0
/
+1
2012-12-22
PreSimulator finisher should now drop blocks through water and lava (untested)
madmaxoft@gmail.com
1
-0
/
+4
2012-11-11
Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)
madmaxoft@gmail.com
1
-8
/
+76
2012-10-21
cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.
madmaxoft@gmail.com
1
-1
/
+82
2012-10-21
Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.
madmaxoft@gmail.com
1
-0
/
+79
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-2
/
+2
2012-07-27
Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
madmaxoft@gmail.com
1
-0
/
+29
2012-07-03
Added a lilypad finisher
madmaxoft@gmail.com
1
-0
/
+73
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-285
/
+285
2012-06-08
Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGen
madmaxoft@gmail.com
1
-5
/
+84
2012-05-27
Ice finisher generator; fixed snow on water.
madmaxoft@gmail.com
1
-1
/
+29
2012-05-27
Added a snow finisher generator
madmaxoft@gmail.com
1
-1
/
+25
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+154