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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Generating
/
FinishGen.cpp
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2014-01-07
Fixed a few MSVC warnings.
madmaxoft
1
-1
/
+1
2013-12-20
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
1
-3
/
+3
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-06-22
Added the End height and composition generators.
madmaxoft@gmail.com
1
-3
/
+3
2013-03-19
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
1
-10
/
+5
2013-03-17
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
1
-221
/
+77
2013-03-17
Fixed zero-probability height distribution in FluidSprings finisher
madmaxoft@gmail.com
1
-4
/
+11
2013-03-14
Added water and lava springs.
madmaxoft@gmail.com
1
-0
/
+175
2013-03-03
FinishGen: Fixed sand collapsing and fluid stationarizing
madmaxoft@gmail.com
1
-3
/
+14
2013-03-02
Presimulator finisher now drops sand and gravel through fire blocks as well
madmaxoft@gmail.com
1
-0
/
+1
2012-12-22
PreSimulator finisher should now drop blocks through water and lava (untested)
madmaxoft@gmail.com
1
-0
/
+4
2012-11-11
Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)
madmaxoft@gmail.com
1
-8
/
+76
2012-10-21
cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.
madmaxoft@gmail.com
1
-1
/
+82
2012-10-21
Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.
madmaxoft@gmail.com
1
-0
/
+79
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-2
/
+2
2012-07-27
Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfg
madmaxoft@gmail.com
1
-0
/
+29
2012-07-03
Added a lilypad finisher
madmaxoft@gmail.com
1
-0
/
+73
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-285
/
+285
2012-06-08
Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGen
madmaxoft@gmail.com
1
-5
/
+84
2012-05-27
Ice finisher generator; fixed snow on water.
madmaxoft@gmail.com
1
-1
/
+29
2012-05-27
Added a snow finisher generator
madmaxoft@gmail.com
1
-1
/
+25
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+154