| Commit message (Collapse) | Author | Age | Files | Lines |
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* Avoid inefficient AString -> c_str() -> AString round trip
* Avoid redundant string init expressions
* Avoid unnecessary return, continue, etc.
* Add .clang-format to help with clang-tidy fix-its
* Avoid unnecessary passing by value
* Avoid unnecessary local copying
* Avoid copying in range-for loops
* Avoid over-complicated boolean expressions
* Some violations missed by my local clang-tidy
* Allow unnecessary continue statements
* Add brackets
* Another expression missed locally
* Move BindingsProcessor call into clang-tidy.sh and add space
* Fix pushd not found error
* Different grouping of CheckBlockInteractionRate
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The code compiles, but several structure generators are broken, crash on start.
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This reverts commit 1ff1a93866ab81e3868588a256f446a902a1a8c4.
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This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
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Now Biomal and DistortedHeight generators will work with new biomes.
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