summaryrefslogtreecommitdiffstats
path: root/src/Generating/CompositedHeiGen.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2020-05-15Enable some more clang-tidy linter checks (#4738)peterbell101-3/+3
* Avoid inefficient AString -> c_str() -> AString round trip * Avoid redundant string init expressions * Avoid unnecessary return, continue, etc. * Add .clang-format to help with clang-tidy fix-its * Avoid unnecessary passing by value * Avoid unnecessary local copying * Avoid copying in range-for loops * Avoid over-complicated boolean expressions * Some violations missed by my local clang-tidy * Allow unnecessary continue statements * Add brackets * Another expression missed locally * Move BindingsProcessor call into clang-tidy.sh and add space * Fix pushd not found error * Different grouping of CheckBlockInteractionRate
2019-09-08ShapeGen, HeiGen: Changed to use cChunkCoords.Mattes D1-4/+4
2019-09-08BiomeGen: Changed to use cChunkCoords params.Mattes D1-1/+1
2019-09-06Separated chunk generator from world / plugin interfaces.Mattes D1-1/+1
The generator now only takes care of servicing synchronous "GetChunk(X, Y)" and "GetBiomes(X, Y)" requests.
2015-06-23Generate biomes when pregenerating heights through CompositedHeiGen.Mattes D1-2/+5
Fixes #2283.
2014-11-26Merge remote-tracking branch 'origin-master' into c++11Tiger Wang1-0/+49
2014-11-13Gen refactor: Implemented CompositedHeiGen.Mattes D1-0/+49
This fixes crashes in the Village generator due to the missing generator.