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2020-03-05Stabilise MoveToWorld (#4004)Mat1-1/+1
* Stabilise MoveToWorld * Fix comments and deprecate ScheduleMoveToWorld * Enhanced thread safety for m_WorldChangeInfo * Return unique_ptr from cAtomicUniquePtr::exchange * cWorld now calls entity cEntity::OnAddToWorld and cEntity::OnRemoveFromWorld. Allows broadcasting entities added to the world from the world's tick thread. This also factors out some common code from cEntity::DoMoveToWorld and cEntity::Initialize. As a consequence, cEntity::Destroy(false) (i.e. Destroying the entity without broadcasting) is impossible. This isn't used anywhere in Cuberite so it's now deprecated. * Update entity position after removing it from the world. Fixes broadcasts being sent to the wrong chunk. * Fix style * cEntity: Update LastSentPosition when sending spawn packet * Add Wno-deprecated-declarations to the lua bindings * Kill uses of ScheduleMoveToWorld
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-2/+2
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-2/+2
2016-02-05Bulk clearing of whitespaceLogicParrot1-2/+2
2015-03-31Modified physics for more vanilla-like behaviorDevToaster1-0/+2
2014-07-17Fixed formatting for cWitherSkullEntitymadmaxoft1-1/+10
2014-06-17Entity effect type: use 'eff' as a prefix instead of 'ef'archshift1-1/+1
2014-06-17Added classes for splash potions and wither skullsarchshift1-0/+40