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anonymous/cuberite
1.14
5588-resources-encoding
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BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
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Megumin
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Pickups
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ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
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alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
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daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
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master
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A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Entities
/
TNTEntity.cpp
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Author
Files
Lines
2020-05-01
Unify entity spawn packet sending
Tiger Wang
1
-2
/
+2
2020-04-20
Delet SpawnObject params
Tiger Wang
1
-1
/
+1
2020-04-16
Using Super.
Mattes D
1
-2
/
+2
2020-03-22
TNT position fixes (#4519)
Mat
1
-1
/
+1
2020-03-19
Change outdated air drag value for TNT
Mat
1
-1
/
+1
2020-03-05
Stabilise MoveToWorld (#4004)
Mat
1
-1
/
+1
2019-09-29
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
1
-1
/
+1
2018-09-24
Add a formatting function for Vector3 (#4282)
peterbell10
1
-1
/
+1
2018-07-26
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
1
-0
/
+1
2017-09-07
Changed some int parameters to vector parameters (#3937)
Bond-009
1
-13
/
+1
2016-09-03
Entities now bail out of ticks if destroyed (#3363)
LogicParrot
1
-0
/
+5
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-1
/
+1
2015-03-31
Changed air drag units to 'interpolated ticks' per second
DevToaster
1
-1
/
+1
2015-03-31
Modified physics for more vanilla-like behavior
DevToaster
1
-0
/
+4
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-1
/
+1
2014-07-19
Fixed style: spaces after commas.
madmaxoft
1
-1
/
+1
2014-04-23
Some change to Entity.cpp
Tiger Wang
1
-2
/
+0
2014-03-08
Change TNT Fuse to ticks
Howaner
1
-6
/
+6
2014-03-08
Add TNT Save/Load and add Netbeans projects to .gitignore
Howaner
1
-10
/
+17
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-09-07
Renamed cWorld::DoExplosiontAt() to cWorld::DoExplosionAt()
madmaxoft
1
-1
/
+1
2013-08-25
Moved entity spawning into cEntity::Initialize().
madmaxoft
1
-14
/
+0
2013-08-19
Moved entities into the Entities subfolder.
madmaxoft
1
-2
/
+2
2013-08-17
Fixed compile-time warning in TNTEntity.
madmaxoft
1
-2
/
+2
2013-08-09
Added OnExploding() and OnExploded() hooks.
madmaxoft
1
-1
/
+1
2013-08-08
Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.
madmaxoft
1
-3
/
+7
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-72
/
+72
2013-07-07
Improved function names for protocol packet sending; alpha-sorted the function lists
madmaxoft@gmail.com
1
-1
/
+1
2013-07-01
Rewritten entity-on-fire management ("forever on fire" bugs)
madmaxoft@gmail.com
1
-2
/
+2
2013-06-25
Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code.
madmaxoft@gmail.com
1
-1
/
+1
2013-06-18
More TNT fixes.
madmaxoft@gmail.com
1
-8
/
+8
2013-06-18
TNT fixes.
madmaxoft@gmail.com
1
-6
/
+6
2013-04-28
TNT: Added physics to TNT entity
keyboard.osh@gmail.com
1
-0
/
+2
2013-04-18
Initial implementation of explosions and TNT block
keyboard.osh@gmail.com
1
-0
/
+70