| Commit message (Expand) | Author | Files | Lines |
2019-09-29 | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 1 | -2/+2 |
2018-09-24 | Add a formatting function for Vector3 (#4282) | peterbell10 | 1 | -5/+5 |
2018-01-03 | Concrete mixing (#4096) | Zach DeCook | 1 | -0/+7 |
2016-07-05 | Fixed falling block spawning | Altenius | 1 | -1/+1 |
2016-02-05 | Bulk clearing of whitespace | LogicParrot | 1 | -5/+5 |
2015-05-24 | Made -Weverything an error. | tycho | 1 | -1/+1 |
2015-03-31 | Changed air drag units to 'interpolated ticks' per second | DevToaster | 1 | -1/+1 |
2015-03-31 | Modified physics for more vanilla-like behavior | DevToaster | 1 | -0/+2 |
2015-03-20 | Correct world height validations. | Tommy Santerre | 1 | -1/+4 |
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -2/+2 |
2014-04-28 | Fixed a MSVC warning. | madmaxoft | 1 | -1/+1 |
2014-04-27 | Redstone simulator now directly accesses cChunk | Tiger Wang | 1 | -2/+1 |
2014-04-26 | More small fixes. | archshift | 1 | -1/+1 |
2014-04-26 | Implemented Chunk Sparsing with segments | Tycho | 1 | -3/+2 |
2014-04-26 | Further refactored, Reverted Minecart change | archshift | 1 | -1/+1 |
2014-04-26 | Fixed a couple more warnings. | archshift | 1 | -1/+3 |
2014-03-05 | Added extra awesomeness to TNT | Tiger Wang | 1 | -7/+12 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-08-25 | Moved entity spawning into cEntity::Initialize(). | madmaxoft | 1 | -14/+0 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -4/+4 |
2013-08-08 | Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks. | madmaxoft | 1 | -3/+7 |
2013-07-29 | Changed everyting to Unix line endings. | Alexander Harkness | 1 | -103/+103 |
2013-07-07 | Improved function names for protocol packet sending; alpha-sorted the function lists | madmaxoft@gmail.com | 1 | -1/+1 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -1/+1 |
2013-06-25 | Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. | madmaxoft@gmail.com | 1 | -3/+3 |
2013-05-19 | Fixed entity chunking. | madmaxoft@gmail.com | 1 | -2/+11 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -20/+24 |
2013-03-23 | Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions. | keyboard.osh@gmail.com | 1 | -2/+2 |
2013-03-22 | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 1 | -3/+3 |
2013-03-03 | SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall | madmaxoft@gmail.com | 1 | -5/+13 |
2013-03-02 | Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. | madmaxoft@gmail.com | 1 | -11/+34 |
2013-02-21 | Moved the Speed member into cEntity class instead of its descendants. | madmaxoft@gmail.com | 1 | -9/+8 |
2012-12-26 | Adjusted the protocol framework to support different types of falling block spawning. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-24 | Added the 1.4.6 protocol | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-21 | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -13/+9 |
2012-09-30 | Added falling block entities. Sand and gravel now properly fall down | faketruth | 1 | -0/+64 |