summaryrefslogtreecommitdiffstats
path: root/src/CraftingRecipes.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2020-07-14Introduce recipe book functionality (#4493)Tobias Wilken1-9/+43
* Introduce recipe book functionality The recipe book helps especially new players. Missing it gives the impression that cuberite is not as advanced as it is. The handling of the recipe book uses the following functions: - Unlock Recipes (https://wiki.vg/index.php?title=Protocol&oldid=14204#Unlock_Recipes) to make recipes available and show the notification for new recipes. Initialization is done on player login for known ones, the update is done when new items are discovered. - Craft Recipe Request (https://wiki.vg/index.php?title=Protocol&oldid=14204#Craft_Recipe_Request) when the user selects a recipe from the recipe book to fill the slots. Known recipes are initialized on player login via `Unlock Recipes` with `Action` 0. As soon as a new recipe is discovered this is added via `Unlock Recipes` with `Action` 1. To be able to know and recognize new recipes the player class is extended with `KnownItems` and `KnownRecipes`. As soon as a player touches an item this is compared to the list of `KnownItems`, if the item is unknown the recipes are checked for this item and the other ingredients are checked with the list of `KnownItems`. If a full match is discovered the recipe is unlocked with the client and stored in the `KnownRecipes`. To unlock recipes the recipe ID is sent to the client. A mapping file (for protocol 1.12.2) translated the minecraft recipe names to ids. The crafting.txt is extended with and minecraft recipe names is possible. Limitations: Only a single recipe is added to the crafting area. Multiple clicks or shift click does not increase the number of builds. Co-authored-by: peterbell10 <peterbell10@live.co.uk> * Address first issues mentioned by @peterbell10 - Some linting - Extract loading of recipe specific protocol mapping into a function - Build `RecipeNameMap` only once - Use `std::optional` - Extract `LoadRecipe` from `Window` * Start to implement new suggestions * Update with suggestions from @peterbell10 * Some minor cleanup * Update protocol packet IDs * Remove unused include * Include header in cmake * Change a vector to integer counter * Change dromedaryCase method names to PascalCase * Address suggestions from @madmaxoft * Read Protocol subdirectories to load recipe books To load all recipebooks iterate over the `Protocol` subdirectories to find mapping files. Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-3/+3
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2016-02-05Bulk clearing of whitespaceLogicParrot1-25/+25
2015-07-31Unified the doxy-comment format.Mattes D1-16/+15
2015-07-15Leather Armor can now be dyed.Samuel Barney1-0/+3
* Created new color class to handle dye-related coloring
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-15Functions in cPluginManager get references instead of pointers.Mattes D1-1/+1
2014-08-13Fixed type issues in CraftingRecipe.cppTycho1-3/+3
2014-07-19Fixed style: spaces after commas.madmaxoft1-1/+1
2014-03-09Moved firework handler to separate functionTiger Wang1-0/+3
* Also simplified and improved readability of code
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-20Refactored windows.madmaxoft@gmail.com1-1/+1
As described on the forum: http://forum.mc-server.org/showthread.php?tid=561 For now, only basic clicking works; shift-click not implemented yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-172/+172
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-12Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com1-5/+12
git-svn-id: http://mc-server.googlecode.com/svn/trunk@598 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-12Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether.madmaxoft@gmail.com1-6/+89
git-svn-id: http://mc-server.googlecode.com/svn/trunk@597 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-04Added the new recipe parser, parsing the crafting.txt file. Included are a few recipes. The old parser still works, but will be replaced soon.madmaxoft@gmail.com1-0/+82
git-svn-id: http://mc-server.googlecode.com/svn/trunk@549 0a769ca7-a7f5-676a-18bf-c427514a06d6