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2015-06-10Reinstate "Chunk queue collapsing"Tiger Wang1-51/+30
2015-06-07Revert "Chunk queue collapsing"worktycho1-30/+51
2015-06-05Rewrote ChunkSending queue for significantly improved performancetycho1-45/+26
2015-06-05Moved Chunk Broadcasts over to the regular queuetycho1-8/+6
2015-05-30Made cLightingThread own its callbackstycho1-22/+0
2015-05-09CheckBasicStyle: checks spaces around * and &.Mattes D1-1/+1
2014-10-23Use 3 priorities.Howaner1-1/+3
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-21Use two lists and 2 chunk send prioritys.Howaner1-11/+4
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-06Stream 4 chunks per tick. Added priority.Howaner1-2/+16
2014-08-28remove y-coord from chunksLO1ZB1-5/+2
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-1/+1
2014-07-17Fixed basic whitespace problems.madmaxoft1-5/+5
2014-05-18Fixed issue with types not being defined for an unused parameterTycho1-1/+1
2014-04-26Implemented Chunk Sparsing with segmentsTycho1-0/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-04-13Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com1-2/+2
2012-09-23Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
2012-08-26git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6madmaxoft@gmail.com1-1/+1
2012-08-24Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.madmaxoft@gmail.com1-3/+19
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-153/+153
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-1/+31
2012-03-27Fixed a possible crash in ChunkSender - a client would be reported as removed but still would be in the internal queue.madmaxoft@gmail.com1-0/+1
2012-03-14Unified the chunk data to use the BLOCKDATA datatype.madmaxoft@gmail.com1-1/+1
2012-03-14Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com1-8/+7
2012-03-12Fixed MapChunk packets to include (fake) biome data, makes clients happymadmaxoft@gmail.com1-0/+1
2012-03-11Stopping the ChunkSender upon server stopmadmaxoft@gmail.com1-0/+2
2012-03-11Not sending chunks to the client twicemadmaxoft@gmail.com1-0/+10
2012-03-07ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymoremadmaxoft@gmail.com1-4/+9
2012-03-06Added a little documentation on ChunkSender.madmaxoft@gmail.com1-1/+14
2012-03-06Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkListsmadmaxoft@gmail.com1-0/+29
2012-03-05ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)madmaxoft@gmail.com1-0/+63