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2014-07-17Fixed spaces around single-line comments.madmaxoft1-2/+2
2014-07-17Fixed basic whitespace problems.madmaxoft1-13/+13
2014-05-18Fixed issue with types not being defined for an unused parameterTycho1-40/+0
2014-04-28Hopefully fixed repeated clang warnings.madmaxoft1-9/+9
2014-04-26Implemented Chunk Sparsing with segmentsTycho1-95/+5
2014-04-25Implemented commentsTiger Wang1-23/+42
2014-04-24Implemented suggestionsTiger Wang1-67/+10
2014-04-07Attempt to fix errorsTiger Wang1-10/+10
2014-04-07Blocklight and skylight now compressedTiger Wang1-4/+4
2014-04-05Nibbletypes are compressedTiger Wang1-2/+75
2014-03-11Fixed Chunkdef warningsTycho1-2/+2
2014-03-11Unified Vector classesandrew1-1/+1
2014-03-10Fixed xofts issuesTycho1-18/+8
2014-03-10Revert "Fixed some warnings"madmaxoft1-10/+7
2014-03-09ChunkDef: Replaced enums with static const ints.madmaxoft1-10/+6
2014-03-09Globals.h is now warnings free again.Tycho1-8/+24
2014-03-09Fixed some warningsTycho1-7/+10
2014-02-23fixed globals.h warningsTycho1-0/+1
2014-02-08Initial ChunkStay code.madmaxoft1-0/+1
2014-02-01Split cCoord template into one and two data typesTiger Wang1-10/+32
2014-01-29Fixed redstone simulator crash found in #570Tiger Wang1-5/+11
2014-01-26Refactored cBlockHandler::OnUse and dependentsTycho1-1/+0
2014-01-10Major refactoring of redstoneTiger Wang1-0/+2
2014-01-10Include Biome enum in ChunkDefBill Derouin1-2/+1
2014-01-09Move biome definition to separate filesBill Derouin1-91/+2
2013-12-31clean up code for patchingTycho Bickerstaff1-0/+1
2013-12-31refactored chunk Queue to seperate classTycho Bickerstaff1-1/+0
2013-12-30Fixed compilation in VC2008.madmaxoft1-1/+1
2013-12-22merged in warnings changesTycho Bickerstaff1-0/+1
2013-12-22converted commneted paramater names to the unused macroTycho Bickerstaff1-1/+2
2013-12-21ChunkSender is now warnings cleanTycho Bickerstaff1-1/+1
2013-12-20Attempt at fixing cChunkDef::Height signedness.madmaxoft1-12/+12
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-21Added ASSERTs to all ChunkDef operations.madmaxoft1-15/+40
2013-10-12Added 1.7 biome constants.madmaxoft1-2/+47
2013-08-16Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft1-1/+2
2013-08-03Removed the unused BlockY parameter from cChunkDef::BlockToChunk()madmaxoft1-3/+2
2013-05-05ChunkDesc: Added heightmap verification (DEBUG-only), not used yetmadmaxoft@gmail.com1-1/+1
2013-03-14Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)madmaxoft@gmail.com1-2/+3
2013-03-02Fixed gcc compilationmadmaxoft@gmail.com1-2/+2
2013-03-01New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.madmaxoft@gmail.com1-0/+28
2013-02-08Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com1-0/+6
2012-10-20Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.madmaxoft@gmail.com1-0/+7
2012-10-18Reverted previous commit, chose a different solution, much cleaner.madmaxoft@gmail.com1-14/+11
2012-10-18Made constants in cChunkDef enums, compilation fixes for gcc.madmaxoft@gmail.com1-11/+14
2012-08-03Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.madmaxoft@gmail.com1-15/+15
2012-07-02BLOCKTYPE and NIBBLETYPE are finally exported in Lua API as numbers, not usertypesmadmaxoft@gmail.com1-4/+5
2012-07-02cBlockArea object added (with only minimal testing so far)madmaxoft@gmail.com1-0/+6
2012-07-02ChunkDef: Fixed getters taking a const ptrmadmaxoft@gmail.com1-5/+11
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-492/+492
2012-06-02Added the Biomal height generator, made it the default height generator.madmaxoft@gmail.com1-0/+4
2012-05-27Added some useful biome synonyms; added block property IsSnowable; alphabetically sorted block property settingmadmaxoft@gmail.com1-3/+3
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-30/+150
2012-04-23Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)madmaxoft@gmail.com1-1/+48
2012-03-14Unified the chunk data to use the BLOCKDATA datatype.madmaxoft@gmail.com1-0/+1
2012-03-14Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com1-0/+320