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2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-1/+1
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
2016-07-07removed cast from BlockTrapdoor.h (#3256)gaurav sehgal1-0/+7
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-1/+1
2014-03-28Fixed non-virtual destructors warnings.madmaxoft1-1/+2
2014-03-09Beds now work properly fixes #707Tiger Wang1-2/+3
Also fixes FS392 Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp
2014-01-26Refactored cBlockHandler::OnUse and dependentsTycho1-0/+10