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2015-11-07Refactored code to use vectors in the cPistonHandler classbibo381-47/+37
2015-11-07Added some code improvementsbibo381-16/+36
2015-11-07Renamed GetDirectionVec into VectorFromMetaData to improve code readability.bibo381-5/+5
2015-11-07Fixed the style problems and added some commentsbibo381-6/+17
2015-11-07Extracted block moving code into a seperate methodbibo381-77/+48
2015-11-07Replaced the usage of pistonMeta with a direction vector to allow better meta value abstractionbibo381-72/+60
2015-11-07Fixed pulling/pushing of breakable blocks, which are not required to be movedbibo381-3/+20
2015-11-07Implemented the basic slime block pullingbibo381-17/+62
2015-11-07Implemented the SlimeBlock into the CanPush method to allow slimeblocks to work correctly when pushedbibo381-15/+26
2015-11-07Piston extension now works with the new recursive CanPushBlock method.bibo381-36/+41
2015-11-07Added the CanPushBlock method for the piston push check.bibo381-22/+34
This allows the recursive check for blocks to push, which is needed to implement the slime blocks into the piston system.
2015-09-25Prepared ScheduleTask for threading refactorTiger Wang1-20/+5
* Llama-ified and condensed Schedule/QueueTask - Removed hackery done with piston animations
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-2/+2
2015-06-24Buttons no longer click on when already on. Buttons now play sound when clicking off.Hax521-3/+3
2015-03-20Added cPluginLua::cResettable interface, used for scheduled tasks.Mattes D1-3/+3
This allows plugins to register objects that can "survive" the plugin unloading - they will simply bail out if the plugin is already unloaded, instead of referencing bad plugin data. Fixes #1556.
2015-03-20Removed Metavalue from Piston drops. Bugfix #1765bibo381-0/+10
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-09-26Removed more unessicary includesTycho1-0/+1
2014-09-12Fixed farmland issues.Howaner1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-17Normalized comments.madmaxoft1-2/+2
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-2/+2
2014-07-07Implemented trapped chests & othersTiger Wang1-1/+1
+ Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
2014-06-01Suggestions twoTiger Wang1-3/+3
2014-05-29Changed block send queue to use vectorsTiger Wang1-6/+17
As suggested by @worktycho.
2014-05-25Hopefully fixed piston duplication issuesTiger Wang1-5/+161
* Fixes #879 * Fixes #714
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
May Fix #640
2014-02-01Changed Signiture of OnDestroyedByPlayerTycho1-5/+5
2014-02-01Changed pointers to referencesTycho1-5/+5
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-5/+5
Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-1/+1
2014-01-16Removed obsoleted functionsTiger Wang1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-23Expanded one-line if statementTiger Wang1-1/+4
2013-11-22Fixed spawning pickups with piston armsTiger Wang1-0/+5
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-1/+1
2013-08-10Piston head, when removed, removes the associated piston body, too.madmaxoft1-1/+34
Fixes FS 388
2013-08-09Piston head, when removed, removes the associated piston body, too.madmaxoft1-1/+34
Fixes FS 388
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-69/+69
2013-01-20Fixed piston placement.madmaxoft@gmail.com1-1/+1
FS #293 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1160 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-12/+9
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06Completely removed the old (buggy) redstone simulator.madmaxoft@gmail.com1-7/+13
git-svn-id: http://mc-server.googlecode.com/svn/trunk@937 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-14/+29
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-5/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16Some code improvementslapayo94@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+51
It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6