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path: root/src/Blocks/BlockFurnace.h (follow)
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* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-9/+4
* Using Super.Mattes D2020-04-161-2/+2
* Fix rotation metas on blocksAlexander Harkness2020-04-111-2/+2
* Add mixins for blocks that rotate based on player yaw at placementAlexander Harkness2020-04-101-21/+2
* Furnace and brewing stand drops (#4534)Mat2020-03-241-3/+18
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-8/+14
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
* cBlockHandler: take player by refpeterbell102017-08-011-2/+2
* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
* Improved mapsTiger Wang2015-07-141-2/+6
* Basic style fixes.madmaxoft2014-07-171-2/+2
* Hopefully fixed piston duplication issuesTiger Wang2014-05-251-2/+2
* Fixed spelling; Rotater to Rotator.narroo2014-03-251-3/+3
* Added MetaRotate/Mirror Support for a number of classes.narroo2014-03-241-4/+4
* Improved Type safety of eBlockFaceTycho2014-02-041-1/+1
* Changed pointers to referencesTycho2014-02-011-1/+1
* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-1/+1
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-1/+1
* Removed obsoleted functionsTiger Wang2014-01-161-1/+1
* Added basic ender chestsTiger Wang2013-12-071-1/+0
* Moved source to srcAlexander Harkness2013-11-241-0/+47