Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added end portal and enchanting table block entities | 12xx12 | 2020-09-20 | 1 | -64/+0 |
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* | cWindow: Convert XYZ to Vector3 (#4764) | MaxwellScroggs | 2020-07-04 | 1 | -1/+1 |
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* | Vector3 in Handlers (#4680) | Mattes D | 2020-04-21 | 1 | -5/+27 |
| | | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3. | ||||
* | cBlockHandler: take player by ref | peterbell10 | 2017-08-01 | 1 | -2/+2 |
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* | Fixes problems with windows: | Lukas Pioch | 2017-06-05 | 1 | -1/+1 |
| | | | | | - Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check - Close open lua window in destructor, to avoid dangling pointers | ||||
* | allow use failures to propagate from the entity/block to the player | Gargaj | 2015-12-13 | 1 | -1/+2 |
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* | Improved maps | Tiger Wang | 2015-07-14 | 1 | -2/+6 |
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* | Own classes for all windows. | Howaner | 2014-12-13 | 1 | -1/+1 |
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* | Fixed Errors | daniel0916 | 2014-04-07 | 1 | -1/+1 |
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* | first changes for enchanting (not finished) | daniel0916 | 2014-01-20 | 1 | -0/+37 |
- added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more... |