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* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-10/+7
| | | | | | | | | | | | | * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness <me@bearbin.net>
* Add more statistic tracking (#4837)12xx122020-09-051-0/+1
| | | | | | | | + Added possible 1.8 stats + Added stat tracking for 1.8.2 + Added stat tracking for 1.9 + Added the breed cow achievement Co-authored-by: 12xx12 <12xx12100@gmail.com>
* Vector3 in Handlers (#4680)Mattes D2020-04-211-4/+11
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Using Super.Mattes D2020-04-161-2/+2
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* Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D2019-10-281-5/+10
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-1/+10
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* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
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* cBlockHandler: take player by refpeterbell102017-08-011-2/+2
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* Bulk clearing of whitespaceLogicParrot2016-02-051-2/+2
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-2/+3
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* Improved mapsTiger Wang2015-07-141-0/+6
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* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-5/+0
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* Code formatting fixes.Howaner2014-08-191-1/+1
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* Change if-clause in BlockCake.hHowaner2014-03-161-1/+1
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* Add cakeHowaner2014-03-161-0/+55