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path: root/src/Blocks/BlockAnvil.h (follow)
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* cWindow: Convert XYZ to Vector3 (#4764)MaxwellScroggs2020-07-041-1/+1
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* Vector3 in Handlers (#4680)Mattes D2020-04-211-6/+27
| | | Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
* Using Super.Mattes D2020-04-161-5/+6
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* Fix rotation metas on blocksAlexander Harkness2020-04-111-15/+9
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-2/+10
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* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
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* cBlockHandler: take player by refpeterbell102017-08-011-5/+5
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* Fixes problems with windows:Lukas Pioch2017-06-051-1/+1
| | | | | - Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check - Close open lua window in destructor, to avoid dangling pointers
* Bulk clearing of whitespaceLogicParrot2016-02-051-2/+2
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-2/+2
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* Improved mapsTiger Wang2015-07-141-4/+6
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* Fixed a lot of warningstycho2015-05-191-4/+4
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* Own classes for all windows.Howaner2014-12-131-0/+1
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* Fixed conversion warning.Mattes D2014-08-291-1/+1
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* Fixed anvil placing.Hownaer2014-08-281-5/+6
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Add clicks, exp subtraction, item check, ...Howaner2014-05-051-1/+1
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* Add anvil window and slot area.Howaner2014-05-051-0/+7
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* Simplified the anvil placement code.madmaxoft2014-04-011-11/+9
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* Fixed a few Clang warnings in BlockHandlers.madmaxoft2014-03-301-5/+5
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* Fix anvil pickups.Howaner2014-03-161-1/+1
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* Add anvil direction.Howaner2014-03-161-0/+63