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path: root/src/BlockEntities/ChestEntity.h (follow)
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* Remove BLOCKENTITY_PROTODEFTiger Wang2020-10-241-8/+0
* Always use relative coordinates in AddBlockTiger Wang2020-08-021-38/+1
* Call BlockEntityWithItems from ChestEntity slot changed handlerTiger Wang2020-07-261-24/+32
* Using Super.Mattes D2020-04-161-1/+1
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-5/+10
* Wake up redstone simulator on slot changes for blockentities (#4348)Bond-0092019-08-111-0/+8
* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+3
* Fixed double chests (#3741)peterbell102017-06-031-3/+13
* Double chest window fix (#3735)peterbell102017-05-281-3/+14
* Clang 5.0 fixesLukas Pioch2017-05-211-1/+1
* Reduced unnecessary block updatesLogicParrot2016-04-221-1/+0
* Bulk clearing of whitespaceLogicParrot2016-02-051-6/+6
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+1
* Fixed overridetycho2015-06-151-1/+1
* ComparatorsTiger Wang2015-06-061-0/+18
* Merge branch 'master' into MobSpawnerHowaner2014-11-291-1/+1
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| * BlockEntities: Removed the extra semicolon.Mattes D2014-11-271-1/+1
* | Finished mob spawner implementation.Howaner2014-11-181-5/+0
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* cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D2014-10-191-2/+2
* Removed WSSCompactTiger Wang2014-09-301-3/+0
* Removed more unessicary includesTycho2014-09-261-2/+0
* Code style: Fixed braces on separate lines.madmaxoft2014-07-191-1/+2
* cChestEntity: Renamed a member to avoid confusion.madmaxoft2014-07-121-7/+8
* Implemented trapped chests & othersTiger Wang2014-07-071-1/+12
* Removed some unneeded BroadcastWholeWindow()sTiger Wang2014-02-121-1/+0
* Changed inheritance a bitTiger Wang2014-02-121-3/+1
* Fixed #612Tiger Wang2014-02-111-0/+1
* Fixed multiple inheritance in ToLua++.madmaxoft2013-12-161-4/+4
* Moved source to srcAlexander Harkness2013-11-241-0/+59