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2014-04-26Implemented Chunk Sparsing with segmentsTycho1-4/+1
2014-04-01cBlockArea: Added the msMask merge strategy.madmaxoft1-0/+9
2014-03-31Added new merge strategy "msDifference"STRWarrior1-0/+1
2014-03-28Implemented the msSpongePrint merge strategy.madmaxoft1-2/+11
2014-03-25BlockArea: Create() can take the size as Vector3i, too.madmaxoft1-2/+8
2014-03-25BlockArea: Switched internal coords to Vector3i.madmaxoft1-17/+19
2014-03-11Unified Vector classesandrew1-1/+1
2014-03-11Using ```const Vector3i &```STRWarrior1-2/+2
2014-03-12Renamed cBlockArea Offset to WEOffset.madmaxoft1-4/+5
2014-03-11Renamed m_Offset to m_WEOffsetSTRWarrior1-2/+3
2014-03-10This allows a blockarea to have an Offset.STRWarrior1-0/+5
2014-02-24Added useful parameter overloads to cBlockArea Lua API.madmaxoft1-0/+38
2014-02-23Fixed bindings for cBlockArea:Get(Rel)BlockTypeMeta().madmaxoft1-0/+6
2014-02-23Added cBlockArea::GetVolume, exported to Lua API.madmaxoft1-27/+30
2014-02-20Fixed bindings for cBlockArea:Get(Rel)BlockTypeMeta().madmaxoft1-0/+6
2014-01-20Moved Schematic file methods to seperate classTycho1-17/+1
2014-01-20Seperated BlockArea From WorldTycho1-6/+3
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-310/+310
2013-03-26cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation codemadmaxoft@gmail.com1-6/+6
2013-03-25BlockArea: Implemented mirroring without meta manipulationmadmaxoft@gmail.com1-0/+30
2013-03-19The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com1-1/+20
2013-02-13Implemented the cBlockArea:RelLine() API function.madmaxoft@gmail.com1-0/+6
2013-02-13Added HOOK_WEATHER_CHANGING.madmaxoft@gmail.com1-0/+6
2013-02-11More API functions in cBlockArea: Create(), Fill(), FillRelArea()madmaxoft@gmail.com1-3/+21
2013-02-10Added cBlockArea:Merge() API function to merge two block areas using different strategies.madmaxoft@gmail.com1-4/+30
2013-02-09Added cBlockArea:Expand() API function (untested)madmaxoft@gmail.com1-0/+7
2013-02-08cChunkDesc can now read and write cBlockAreas.madmaxoft@gmail.com1-1/+5
2013-02-07Added cBlockArea:CopyTo() and :CopyFrom(), so now block areas can be duplicated easily.madmaxoft@gmail.com1-0/+6
2013-02-07cBlockArea can now be saved as a .schematic file.madmaxoft@gmail.com1-0/+3
2013-02-06cBlockArea can now be loaded from a .schematic file.madmaxoft@gmail.com1-1/+10
2013-02-06Added a new API call to cBlockArea: Crop().madmaxoft@gmail.com1-0/+9
2013-01-04cBlockArea now has a GetBlockTypeMeta() and GetRelBlockTypeMeta() methodsmadmaxoft@gmail.com1-0/+3
2012-10-14Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidianmadmaxoft@gmail.com1-0/+4
2012-10-14BlockArea: Added const-ness to non-modifying functions, so that a const cBlockArea & can be used.madmaxoft@gmail.com1-11/+11
2012-10-06BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com1-10/+23
2012-07-09BlockArea name change revertedlapayo94@gmail.com1-0/+0
2012-07-08Squirrel Pluginslapayo94@gmail.com1-0/+0
2012-07-02Leaves decay properly - if they are not connected to a logmadmaxoft@gmail.com1-0/+9
2012-07-02cBlockArea object added (with only minimal testing so far)madmaxoft@gmail.com1-0/+138