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2020-09-25Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol131-4/+0
* Removed BiomeDef.h * Removed ChunkDef.h from Globals.h * Added to CONTRIBUTORS. * Re-added empty last line to Globals.h * Included stddef and StringUtils in BiomeDef.h * Fixed build tools compiling. It compiles, but at what cost? * Added include to src/Generating/Trees.h * Include added in ChunkGeneratorThread.h * Moved rearranged includes in LineBlockTracer.cpp * Re-arrange headers in ChunkInterface.cpp * Included ChunkDef.h in Path.h * Included ChunkDef.h in NBTChunkSerializer.h * Rearranged included and added required includes to headers. * Removed unnecessary included in StringUtils.h.
2020-08-12Add enhanced Gold generation in Mesa-Type Biomes (#4821)12xx121-0/+3
* added enhanced gold generation in mesa-type-biomes * fixed typo in comment * added enhanced gold generation in mesa biomes - fixed small checkstyle errors Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-08-10small issues addressed in #4817 fixed because was merged to fast12xx121-1/+1
2020-08-09Adding Emeralds to generation (#4817)12xx121-0/+3
* Adding Emeralds to generation * fixed crash * fixed documentation and changed function name to match others * forgot to change the name in the doc * removed debug output - sorry build servers Co-authored-by: 12xx12 <12xx12100@gmail.com>
2017-08-03Remove double includes part 2 (#3890)peterbell101-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-4/+4
2015-09-25Compile.sh namechange to cuberiteSafwat Halaby1-1/+1
2015-09-25Namechange to CuberiteMattes D1-1/+1
2015-07-31Unified the doxy-comment format.Mattes D1-1/+1
2015-06-20Added basic support for loading village prefabs from files.Mattes D1-0/+22
2015-02-28GetSnowStartHeight returns an intSTRWarrior1-1/+1
2015-02-26changed int to unsignedSTRWarrior1-1/+1
And return 0 instead of -1
2015-02-25Added GetSnowStartHeightSTRWarrior1-0/+3
returns the height of a biome where it starts snowing
2014-10-26Added new biomegen: GrownMattes D1-0/+6
2014-10-26Added IsBiomeVeryCold() and IsBiomeCold() functions.Mattes D1-0/+9
2014-05-03cCHunkBuffer that compiles with TestGlobals.hTycho1-1/+1
2014-04-29Added BiomeToString() API function.madmaxoft1-2/+5
2014-04-29Added BiomeToString() API function.madmaxoft1-2/+5
2014-02-03Fixed Compile errorsTycho1-3/+3
c++11 introduces scoped enums, so the code didn't fail in clang
2014-02-03Increased Type safety of BiomesTycho1-1/+8
Changed a number of funcictions from using integers to store biomes to using EMCSBiome Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2014-01-10Added newlines at ends of filesBill Derouin1-1/+1
2014-01-09Move biome definition to separate filesBill Derouin1-0/+107