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2017-12-21Fixed Clang 5.0 compile errors (#4085)bibo381-0/+8
* Fixed Clang 5.0 compile errors * Fixed wrong comment * Only disable warnings in Clang 5 or higher * Added a CMake condition for the Clang 5 no-zero-as-null-pointer-constant warning * Now using the use_nullptr branch of the Cuberite specific SQLiteCpp fork
2017-09-11Replace ItemCallbacks with lambdas (#3993)peterbell101-2/+2
2017-09-02Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot1-1/+1
This reverts commit 496c337cdfa593654018c171f6a74c28272265b5.
2017-09-01Replace ItemCallbacks with lambdas (#3948)peterbell101-1/+1
2017-08-25Add cUUID class (#3871)peterbell101-0/+76
2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-0/+1
2017-08-18Represent cItem::m_Lore as an AStringVector (#3882)peterbell101-0/+31
* Replace cItem::m_Lore with AStringVector * Reword deprecation warning * Fix lua bindings
2017-08-17Add cLuaWindow OnClicked Callback (#3901)Lane Kolbly1-0/+11
2017-06-26Moved ApiParamError into cLuaState.Mattes D1-1/+67
2017-06-24cBlockArea supports block entities. (#3795)Mattes D1-0/+24
2017-06-09Fixed handling Lua errors in nested callbacks (#3755)Mattes D1-2/+6
2017-05-09Fixed Lua bindings for const objects.Mattes D1-92/+4
2017-01-18DeadlockDetect now lists some tracked CS's stats.Mattes D1-0/+19
2017-01-15LuaState: Fixed untracking references.Mattes D1-5/+7
One thread may untrack a ref while another thread was closing the LuaState, which had emptied the tracked refs.
2017-01-13Fixed race conditions and forgotten clear in Lua ref tracking. (#3530)Mattes D1-4/+7
This fixes occasional crashes on plugin reload.
2017-01-09LuaState: Fixed race condition in ref tracking. (#3529)Mattes D1-15/+67
2016-11-10LuaState: Fixed stack balance when calling functions (#3428)Mattes D1-6/+28
2016-08-23cUrlClient: Exported to Lua API.Mattes D1-0/+11
2016-08-22cLuaState: Moved function param counting to PushCallPop() template.Mattes D1-27/+0
The Push() functions can be used not only for function params, but also returns or temporaries, so it doesn't make sense to count the params there.
2016-08-22cLuaState: Added direct support for pushing a nil constant.Mattes D1-12/+13
2016-08-22cLuaState: Added support for optional params and AStringMap values.Mattes D1-0/+76
2016-08-14Fixed cWorld:ChunkStay bindings. (#3319)Mattes D1-12/+110
Introduced new cLuaState::cOptionalCallback for representing optional callbacks (nil from Lua side). Introduced new cLuaState::cStackTable class for easy access to Lua table's elements. Fixes #3305.
2016-08-13Converted cLuaState::cTableRef to use cTrackedRef.Mattes D1-33/+128
This makes the table-based callbacks resistent to LuaState unloads and safer to use.
2016-08-11Removed debug log message.Mattes D1-1/+0
Ref.: #3308
2016-08-11Fixed LuaAPI library registrations. (#3308)Mattes D1-1/+18
lsqlite3 didn't clean up the stack properly. lxp didn't register itself properly.
2016-08-04Fixed RasPi builds of unit tests.Mattes D1-14/+14
On RasPi with gcc 4.8.2, the asserts wouldn't compile when tests were enabled. Enforced the assumption that ASSERT code is generated only in Debug builds.
2016-06-27Converted cLuaState::cCallbackPtr into a UniquePtr.Mattes D1-0/+13
2016-06-27Removed dead code related to callbacks.Mattes D1-2/+2
2016-06-27cPluginManager: Use a callback for command handler registration.Mattes D1-0/+4
2016-06-27LuaState: Implemented proper locking for cCallback.Mattes D1-12/+46
2016-06-27Changed cLuaWindow callbacks to use cLuaState::cCallback.Mattes D1-13/+57
2016-06-27Changed plugin hook registrations to use cLuaState::cCallback.Mattes D1-9/+28
2016-06-27Added cLuaState::cCallback for representing (resettable) Lua callbacks.Mattes D1-4/+145
2016-06-05Bindings: Add a const-ptr variant to all stack getter functionsMattes D1-0/+1
2016-05-31LuaState: Inter-plugin calls now support simple tables. (#3220)Mattes D1-52/+126
2016-03-21Revert "Lua callback"Mattes D1-212/+8
2016-03-17Changed cLuaWindow callbacks to use cLuaState::cCallback.Mattes D1-14/+58
2016-03-17Changed plugin hook registrations to use cLuaState::cCallback.Mattes D1-9/+28
2016-03-17Added cLuaState::cCallback for representing (resettable) Lua callbacks.Mattes D1-4/+145
2016-02-05Bulk clearing of whitespaceLogicParrot1-51/+51
2015-12-24Added a Json parser and serializer to Lua API.Mattes D1-0/+2
2015-12-19Fixes for clang-3.7Lukas Pioch1-1/+1
2015-12-18Revised the explosion-related Lua API and docs.Mattes D1-33/+33
Fixes #2746.
2015-12-01Added PieceStructures generator.Mattes D1-2/+74
2015-09-28Added LuaState tracker and memory stats logging.Mattes D1-0/+72
2015-09-28Made Lua API check strings strictly.Mattes D1-1/+4
Previously nil was accepted as a string in cLuaState::CheckParamString(), now it's reported as an error.
2015-09-26Extended and fixed the cFile API.Mattes D1-0/+12
2015-09-25Maked it compileable for clang-3.7Lukas Pioch1-3/+3
2015-08-20Use container-based infrastructure for TravisTiger Wang1-1/+1
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-12/+24
2015-06-20Added basic support for loading village prefabs from files.Mattes D1-1/+5
2015-06-17LuaState: Added support for config-style usage.Mattes D1-10/+73
Globals and table values can be queried from the Lua state easily. Use perfect forwarding.
2015-05-19Added LuaState support for all integral typestycho1-32/+19
All so added error handling for out of range values
2015-05-16Lua: Break into ZBS debugger on API errors.Mattes D1-0/+26
2015-05-13Moved cWorld manual bindings out into a separate file.Mattes D1-1/+1
2015-05-12ToLua now generates cLuaState::Push() and GetStackValue()Mattes D1-371/+6
For classes exported through ToLua it generates the cLuaState::Push() and cLuaState::GetStackValue() functions, as well as the supporting forward declarations and typedefs. Renamed virtual_method_hooks.lua to BindingsProcessor.lua since it no longer provides virtual method hooks and instead does additional processing when generating the bindings.
2015-05-10OnExecuteCommand hook can override the command result (crXXX).Mattes D1-0/+12
2015-05-09More style checking.Mattes D1-2/+2
Spaces around some operators are checked.
2015-05-09Fixed some Visual Studio warningsTiger Wang1-3/+15
2015-05-07Fixed inter-plugin calls.Mattes D1-9/+4
When an inter-plugin call failed due to function not found, the server would maul the LuaState and "yield". Fixes #1959.
2015-05-07Added support for additional data in the ParticleEffect Packettycho1-0/+41
Also started refactoring how broadcasts are handled
2015-04-29Added cBlockArea:GetNonAirCropRelCoords() API function.Mattes D1-1/+31
Fixes #1915.
2015-04-23Refactored ManualBindings' callbacks using templates.Mattes D1-0/+18
This is a bit easier to read, has better error reporting and fixes a few subtle bugs. Fixes #1889.
2015-04-23Implemented cPluginManager:DoWithPlugin(), fixed ForEachPlugin().Mattes D1-19/+89
Both functions are exported as static.
2015-02-20cNetwork: Added UDP API.Mattes D1-0/+12
2015-02-12LuaAPI: Added client TLS support for TCP links.Mattes D1-0/+12
2015-02-04Exported cServerHandle and cNetwork:Listen to Lua.Mattes D1-0/+33
Also added an example to the NetworkTest plugin.
2015-02-04cNetwork: Exported the Connect() method and cTCPLink class to Lua.Mattes D1-0/+12
2015-01-18Fixed type-conversion warnings.Mattes D1-1/+1
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-0/+7
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-27/+27
2014-10-22LuaState: Projectiles are pushed using their full class.Mattes D1-1/+1
2014-10-21cLuaState: cEntity is pushed with specific type.Mattes D1-7/+48
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-27/+27
2014-10-20Fixed a potential crash in cEntity bindings.Mattes D1-2/+6
2014-10-19cLuaState: cMonster descendants don't push their specific type.Mattes D1-1/+10
The individual mob types aren't exported to Lua, so pushing them would crash the server.
2014-10-19cLuaState: cBlockEntity descendants are pushed with proper class type.Mattes D1-1/+1
2014-10-19LuaState: Pushing a cEntity pushes the correct class name.Mattes D1-1/+3
This makes Lua scripts easier, as they don't need to cast values from cEntity to the specific descendant.
2014-10-06Fixed crash in ForEachEntityInBox API.madmaxoft1-3/+11
Fixes #1511.
2014-09-03LuaState: Fixed class value-getting off the stack.madmaxoft1-4/+4
2014-09-03Added cWorld::ForEachEntityInBox()madmaxoft1-0/+26
2014-08-22cLuaState: Fixed Vector3<> names pushed to Lua.Mattes D1-5/+41
2014-07-19Fixed style: spaces after commas.madmaxoft1-2/+1
2014-07-17Normalized comments.madmaxoft1-2/+2
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-03Changed OnWeatherChanging hook to always read the returned weather.madmaxoft1-0/+12
Ref.: http://forum.mc-server.org/showthread.php?tid=1512
2014-06-03Fixed OnProjectileHitBlock bindings.madmaxoft1-61/+86
Also sorted the various cLuaState::Push() functions.
2014-03-29Fixed error when the hook gets called.STRWarrior1-0/+12
2014-03-25More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.Samuel Barney1-0/+1
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-20Made pushing plain pointer to Lua a valid operation, with a warning.madmaxoft1-2/+3
This is used for exotic explosions, and the NORETURNDEBUG macro caused MSVC warnings across the entire cLuaState class (MSVC marked ALL Push() function overloads as non-returning)
2014-03-19Errors in Lua don't include the error handler in the stack trace.madmaxoft1-5/+5
Fixes #817.
2014-03-12Fixed Lua string return values.madmaxoft1-4/+0
Fixes #773.
2014-03-12Moved Lua API registering into a separate function.madmaxoft1-1/+9
This will allow us to use Lua as lite-config files as well, should we want to.
2014-03-11Fixed a load of format string errorsTycho1-1/+3
2014-03-07Fixed warningsTycho1-0/+1
2014-03-04cLuaState: Made public the GetStackValue() functions.madmaxoft1-6/+12
2014-03-02Manually exported g_Block tablesandrew1-0/+2
2014-02-26Attempted fix for several GCC warnings.madmaxoft1-0/+7
2014-02-17Add Lua plugin path to package.path and .cpath.madmaxoft1-0/+26
Fixes #693.
2014-02-11Added cLuaState::CheckParamFunctionOrNil().madmaxoft1-2/+34
Also fixed error reporting for the two function-checking functions.
2014-02-11Fixed nested plugin function calls.madmaxoft1-6/+9
2014-02-10cLuaState: Stack traces don't include ghost 0-th element.madmaxoft1-1/+1
2014-02-09cLuaState::cRef can be unbound and re-bound.madmaxoft1-7/+45
This will allow us to store Lua references as member variables in classes and initialize those later than in the constructor.
2014-02-04Removed a useless check in cLuaState.madmaxoft1-3/+1
2014-02-04Fixed calling plugins with userdata params.madmaxoft1-0/+1
2014-02-04Removed a leftover debug message.madmaxoft1-1/+0
2014-02-04Fixed error handling in cPluginManager:CallPlugin() API.madmaxoft1-2/+5
Fixed: When the called function malfunctioned, the entire plugin's call was aborted.
2014-02-04Improved error resistance in cPluginManager:CallPlugin().madmaxoft1-0/+8
Fixed: If the call failed, all the next plugin calls would fail as well.
2014-01-29Lua: Fixed an error in table-functions callbacks.madmaxoft1-1/+5
2014-01-21Implemented cPluginManager:CallPlugin() API.madmaxoft1-16/+183
This function supersedes cPlugin:Call(), is safer to use in regards to multithreading and once again removes the need for the cPlugin class being exported at all.
2014-01-19cLuaState can now check function params.madmaxoft1-0/+34
2014-01-13cCreeper is no longer available in API.madmaxoft1-12/+0
Has been replaced by cMonster.
2014-01-11Lua errors display stack trace.madmaxoft1-3/+25
Fixes #418.
2014-01-11Removed internal methods from public cLuaState interface.madmaxoft1-9/+17
PushFunction(), CallFunction() and GetReturn() are not to be called independently, but rather only by using the Call() templated overrides. Push() needs to be left in the public part, it is used for pushing results in the ManualBindings. Preparation for #418.
2014-01-07LuaState can push strings with embedded NULs.madmaxoft1-1/+1
This also marginally improves performance, since a strlen() isn't called (inside lua_pushstring()), the string length is stored in the AString object directly.
2013-12-31implemented the recommendations Xoft gave.STRWarrior1-0/+12
2013-12-27Made cmake compilation possible on Windows.madmaxoft1-2/+2
2013-12-08Fixed tolua++ compilation.madmaxoft1-1/+1
Duplicate files, wrong includes, const-incorrect code...
2013-12-08Moved bindings-related to a Bindings subfolder.madmaxoft1-0/+0
Ref.: #407
2013-11-26Fixed loads more of them.Alexander Harkness1-1/+1
2013-11-24Attempt to fix compilationTiger Wang1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-22Added cFile:GetFolderContents().madmaxoft1-0/+33
Fix 162.
2013-11-22Fixed cRoot:GetFurnaceRecipe() Lua binding.madmaxoft1-0/+33
2013-08-21cLuaState: Added LogStackTrace() and GetTypeText() utility functionsmadmaxoft1-0/+43
2013-08-19Finished renaming cPlugin_NewLua to cPluginLua.madmaxoft1-2/+2
2013-08-18Fixed assert failures in cLuaState when using it for pushing a StringVector.madmaxoft1-31/+0
2013-08-15Attempting to fix CentOS / gcc 4.4.7 compilation problem.madmaxoft1-1/+1
Reported by ThijsD in the forum http://forum.mc-server.org/showthread.php?tid=1220
2013-08-11Added the OnHopperPullingItem and OnHopperPushingItem hooks.madmaxoft1-0/+26
Requested in FS 412, slightly modified the params.
2013-08-09Added OnExploding() and OnExploded() hooks.madmaxoft1-0/+64
As requested in FS 413, with extra parameters: World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData OnExploding() can return 3 values: StopHook, CanCauseFire, ExplosionSize
2013-08-08Removed LuaScript.madmaxoft1-0/+26
The WebAdmin now uses LuaState directly to call the one function it needs.
2013-08-08cPlugin_NewLua is now completely rewritten to use templated LuaState calls.madmaxoft1-6/+60
2013-08-08LuaState refactoring: using templates for hook function calls.madmaxoft1-13/+130
This simplifies calling Lua functions considerably, it's almost like calling a C++ function, only with an extra argument to delimit args from returned values.
2013-08-08Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.madmaxoft1-0/+13
As requested in FS 418.
2013-08-07cLuaState has reference management, param checking and a fixed destructor.madmaxoft1-1/+186
References are now managed as RAII objects, cLuaState::cRef. Destructor now calls correct function, either Close() or Detach(), based on the owned-ness of the lua_State *.
2013-08-06cLuaScript now uses cLuaStatemadmaxoft1-1/+1
2013-08-06cLuaState now tracks the function name and number of argsmadmaxoft1-6/+182
2013-08-06cLuaState can now contain a detached LuaState, too.madmaxoft1-0/+67
This will be useful for cases when we get a lua_State * from the outside and are asked to perform operations on it.
2013-08-04LuaState refactoring: initial part.madmaxoft1-0/+218
The cLuaState class is a wrapper for the lua_State * and for the common functions on it. The cPlugin_NewLua has been rewritten to use it instead of the raw pointer. Part of #33