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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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packets
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cPacket_WindowClick.cpp
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*
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
madmaxoft@gmail.com
2012-08-18
1
-9
/
+3
*
Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
madmaxoft@gmail.com
2012-08-17
1
-8
/
+7
*
Added partial shift+click handling to the survival inventory
madmaxoft@gmail.com
2012-08-11
1
-7
/
+5
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-43
/
+43
*
Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
madmaxoft@gmail.com
2012-02-07
1
-18
/
+22
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-0
/
+7
*
- Crafting fixed in 1.0.0
lapayo94@gmail.com
2011-12-21
1
-15
/
+11
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+36