summaryrefslogtreecommitdiffstats
path: root/source/cPlayer.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Player data is saved and loaded as human readable JSON now.faketruth2011-10-311-18/+63
* Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth2011-10-311-22/+21
* Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com2011-10-261-2/+7
* Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet.admin@omencraft.com2011-10-261-5/+7
* Compiles for linuxfaketruth2011-10-211-0/+1
* MCServer c++ source filesfaketruth2011-10-031-0/+713