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* DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes.madmaxoft@gmail.com2012-07-291-0/+11
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@708 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Noise: made interpolation methods public static, so that they can be used by the outside world as wellmadmaxoft@gmail.com2012-07-221-3/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@692 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-81/+81
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged the composable_generator branch into the trunkmadmaxoft@gmail.com2012-05-251-0/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Noise function optimization (chunk generation now about 1.5x faster :)madmaxoft@gmail.com2012-02-221-2/+18
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@317 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speedfaketruth2011-12-261-7/+29
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@115 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Using SSE instructions for noise (terrain generation)faketruth2011-10-251-0/+5
| | | | | | Unfortunately the noise functions is only like 7% faster, so you won't even notice git-svn-id: http://mc-server.googlecode.com/svn/trunk@9 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MCServer c++ source filesfaketruth2011-10-031-0/+33
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6