Commit message (Expand) | Author | Files | Lines | |
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2012-07-29 | DistortedVoronoi BiomeGen now uses 4x4 linear interpolation for distortion, 50 % speed increase in the chunk generator with a hardly noticeable change in biome shapes. | madmaxoft@gmail.com | 1 | -0/+11 |
2012-07-22 | Noise: made interpolation methods public static, so that they can be used by the outside world as well | madmaxoft@gmail.com | 1 | -3/+5 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -81/+81 |
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -0/+5 |
2012-02-22 | Noise function optimization (chunk generation now about 1.5x faster :) | madmaxoft@gmail.com | 1 | -2/+18 |
2011-12-26 | Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speed | faketruth | 1 | -7/+29 |
2011-10-25 | Using SSE instructions for noise (terrain generation) | faketruth | 1 | -0/+5 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+33 |