Commit message (Collapse) | Author | Files | Lines | ||
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2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -0/+31 | |
- Changed the Durationsystem for Items. cPlayer::UseEquippedItem calls cItem::DamageItem this function damages the item if it has a duration. (needed the duration also in another place so this saves code ;)) - added some other burning blocks - the mobtypes for the settings.ini which i must have forgotten in the last commit git-svn-id: http://mc-server.googlecode.com/svn/trunk@150 0a769ca7-a7f5-676a-18bf-c427514a06d6 |