summaryrefslogtreecommitdiffstats
path: root/source/cEntity.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speedfaketruth2011-12-261-14/+3
* - fixed the code from the last commit :)lapayo94@gmail.com2011-12-251-4/+6
* - Fixed a critical bug, which caused players to not getting spawned on the others clientlapayo94@gmail.com2011-12-251-0/+5
* Fixed some "Entity was not found in any chunk!" warningsfaketruth2011-11-021-10/+29
* You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth2011-11-011-0/+2
* Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth2011-10-311-11/+15
* MCServer c++ source filesfaketruth2011-10-031-0/+283