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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cBlockToPickup.cpp
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2012-01-01
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
1
-0
/
+4
2011-12-28
- implemented the fire simulation in native c++ (cFireSimulator)
lapayo94@gmail.com
1
-0
/
+2
2011-12-26
- Linux compatible fixes including updated makefile
mtilden@gmail.com
1
-5
/
+8
2011-12-25
- Implemented function to check item category
lapayo94@gmail.com
1
-1
/
+9
2011-12-25
- improved and simplified the door system (shorter, clearer)
lapayo94@gmail.com
1
-0
/
+20
2011-12-25
Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :O
faketruth
1
-3
/
+2
2011-12-22
Fixes:
lapayo94@gmail.com
1
-2
/
+0
2011-12-21
- Crafting fixed in 1.0.0
lapayo94@gmail.com
1
-0
/
+4
2011-11-07
Added Sebi's changes to pistons and item drops.
admin@omencraft.com
1
-0
/
+18
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+37