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path: root/source/UI/SlotArea.cpp (unfollow)
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2013-04-10Dispensers rewritten to use ItemGridmadmaxoft@gmail.com1-1/+1
2013-04-10Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com1-3/+3
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-1/+1
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-10/+10
2013-01-08Fixed rclk in doublechestsmadmaxoft@gmail.com1-1/+48
2012-12-19Added dispensers (they can't dispense items yet)luksor111@gmail.com1-0/+48
2012-10-24Fixed issues with pickups. sebi.noreply@gmail.com1-1/+2
2012-09-29SlotArea: removed excessive loggingmadmaxoft@gmail.com1-4/+0
2012-09-26Fixed a bug in the inventory system where it would de-sync when dragging items with non-default metadata/healthfaketruth1-1/+1
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-5/+5
2012-09-23Source files cleanup: UI files renamedmadmaxoft@gmail.com1-1/+1
2012-09-23Tweaked logging.madmaxoft@gmail.com1-5/+5
2012-09-21Fixed a potential crash in shift-click (gcc warning)madmaxoft@gmail.com1-1/+1
2012-09-21Working shift-click support in crafting areas; window update working in 1.3.2madmaxoft@gmail.com1-5/+52
2012-09-20UI: Added shift-click support to most slot areas, except crafting.madmaxoft@gmail.com1-25/+106
2012-09-20Refactored windows.madmaxoft@gmail.com1-0/+569