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* Moved entities into the Entities subfolder.madmaxoft2013-08-191-34/+0
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* Fixed compile-time warning in TNTEntity.madmaxoft2013-08-171-4/+4
| | | | The FuseTime is now a double instead of a float
* Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.madmaxoft2013-08-081-1/+1
| | | | As requested in FS 418.
* Changed everyting to Unix line endings.Alexander Harkness2013-07-291-34/+34
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* More TNT fixes.madmaxoft@gmail.com2013-06-181-6/+7
| | | | | | | | Chain-reaction TNTs are spawned in proper coordinates (FS #390) Centralized Primed TNT entity spawning and made available to the plugins. Internal changes for better TNT performance. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1604 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Initial implementation of explosions and TNT blockkeyboard.osh@gmail.com2013-04-181-0/+33
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1392 0a769ca7-a7f5-676a-18bf-c427514a06d6