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* Simulator: fixed a problem when manipulating the bedrock layermadmaxoft@gmail.com2013-03-221-2/+8
* New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.madmaxoft@gmail.com2013-03-011-4/+4
* Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com2013-02-281-1/+1
* Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com2013-02-281-8/+9
* Preparation for multiple fluid simulators.madmaxoft@gmail.com2012-10-131-0/+44