| Commit message (Expand) | Author | Files | Lines |
2013-11-10 | Small code-style fixes. | madmaxoft | 2 | -22/+32 |
2013-11-10 | Renamed variables in cWolf. | STRWarrior | 2 | -29/+29 |
2013-11-10 | Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks. | STRWarrior | 2 | -7/+18 |
2013-11-10 | The owner object isn't stored anymore. Instead we use the name of the player. | STRWarrior | 2 | -10/+24 |
2013-11-10 | Using cMonster::Tick instead of super::cMonster::Tick | STRWarrior | 1 | -1/+1 |
2013-11-10 | Wolves can now be owned by an entity. | STRWarrior | 2 | -17/+100 |
2013-11-08 | Fixed code style. | madmaxoft | 1 | -2/+2 |
2013-11-08 | Changed variable name | tonibm19 | 1 | -7/+6 |
2013-11-08 | Changed variable name | tonibm19 | 1 | -2/+1 |
2013-11-08 | Now chicken drop eggs | tonibm19 | 1 | -1/+6 |
2013-11-08 | Now chickens can drop eggs. | tonibm19 | 1 | -3/+33 |
2013-11-05 | Fixed indentation. | STRWarrior | 2 | -0/+2 |
2013-11-04 | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 8 | -68/+91 |
2013-11-02 | Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h. | STRWarrior | 1 | -3/+0 |
2013-11-02 | Skeletons, Blazes and Ghasts now shoot their projectile to the target. | STRWarrior | 1 | -5/+63 |
2013-11-02 | Zombies and Skeletons don't walk into the sun anymore. | STRWarrior | 4 | -0/+32 |
2013-10-29 | Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp | STRWarrior | 1 | -1/+1 |
2013-10-29 | Update to allow the light map to remain the same, but allow alteration of sky light values based on time. | Samuel Barney | 1 | -3/+3 |
2013-10-28 | Now saddled horses spawn a saddle pickup when killed | tonibm19 | 1 | -1/+4 |
2013-10-28 | Now saddle pigs spawn a saddle pickup when killed | tonibm19 | 1 | -0/+4 |
2013-10-28 | Fixed indentation in tonibm19's code. | madmaxoft | 1 | -3/+3 |
2013-10-28 | Fixed compilation | tonibm19 | 1 | -1/+1 |
2013-10-28 | Use STR_Warrior code and changed variable name | tonibm19 | 1 | -17/+4 |
2013-10-27 | Extra line | tonibm19 | 1 | -0/+1 |
2013-10-27 | Sheep fixes. | tonibm19 | 1 | -4/+19 |
2013-10-25 | cMonster: Improved doxycomments. | madmaxoft | 1 | -2/+2 |
2013-10-24 | Renamed cMonster::GetSpawnRate() to GetSpawnDelay(). | madmaxoft | 2 | -3/+3 |
2013-10-22 | Fixed an assert in cMonster | madmaxoft | 1 | -2/+2 |
2013-10-20 | Reimplemented cMonster::FamilyFromType() as a simple switch (duh!) | madmaxoft | 1 | -38/+27 |
2013-10-20 | Fixed memory leaks in cMobCensus, moved GetSpawnRate() to cMonster. | madmaxoft | 2 | -0/+20 |
2013-10-20 | Fixed binary search in StringToMobType(). | madmaxoft | 1 | -3/+3 |
2013-10-20 | Moved all MobTypesManager functions to cMonster. | madmaxoft | 2 | -7/+246 |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 37 | -49/+53 |
2013-10-18 | Fixed indentation and re-styled conditions. | madmaxoft | 1 | -38/+44 |
2013-10-17 | Moved lines | tonibm19 | 1 | -16/+17 |
2013-10-17 | More fixes | tonibm19 | 1 | -3/+8 |
2013-10-16 | Improved horse saddling [SEE DESC] | tonibm19 | 1 | -32/+32 |
2013-10-16 | Fixed compilation errors. | madmaxoft | 1 | -2/+6 |
2013-10-15 | Added extra line | tonibm19 | 1 | -0/+1 |
2013-10-15 | Fixed saddle horse | tonibm19 | 1 | -4/+5 |
2013-10-15 | Fixed a big fail.I did | tonibm19 | 1 | -0/+1 |
2013-10-15 | Added extra line (yes, again) | tonibm19 | 1 | -0/+1 |
2013-10-15 | Added basic milk code. | tonibm19 | 1 | -5/+12 |
2013-10-15 | Added extra line | tonibm19 | 1 | -0/+1 |
2013-10-15 | Added horse saddling | tonibm19 | 1 | -1/+12 |
2013-10-13 | Eight round of fixes | Tiger Wang | 2 | -7/+8 |
2013-10-11 | Sixth round of fixes | Tiger Wang | 2 | -4/+9 |
2013-10-11 | Fifth round of fixes | Tiger Wang | 2 | -4/+15 |
2013-10-11 | Fourth round of fixes | Tiger Wang | 1 | -10/+10 |
2013-10-11 | Third round of fixes | Tiger Wang | 5 | -10/+5 |
2013-10-09 | Second round of fixes | Tiger Wang | 12 | -6/+73 |
2013-10-08 | Initial round of fixes | Tiger Wang | 2 | -4/+4 |
2013-10-08 | Initial Metadata Commit [SEE DESC] | Tiger Wang | 15 | -24/+340 |
2013-09-21 | Linux compilation fix #2. | madmaxoft | 1 | -1/+1 |
2013-09-21 | Fixed Linux compilation. | madmaxoft | 1 | -1/+1 |
2013-09-21 | Fixed compilation from previous commit. | madmaxoft | 2 | -2/+2 |
2013-09-19 | Fixed new monster aggressiveness issue | Tiger Wang | 2 | -4/+4 |
2013-09-18 | Added moar mobs! | Tiger Wang | 17 | -55/+348 |
2013-09-17 | Fixed undead burning | Tiger Wang | 1 | -1/+1 |
2013-09-16 | Exported cMonster:GetMobType() to the Lua API. | madmaxoft | 1 | -1/+3 |
2013-09-13 | Added an extra line. | tonibm19 | 1 | -0/+1 |
2013-09-13 | Fixed mobs attack range being too long | tonibm19 | 1 | -2/+1 |
2013-09-10 | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy | mgueydan | 10 | -28/+8 |
2013-09-10 | Changing Bat to AMbiant creature | mgueydan | 1 | -1/+1 |
2013-09-08 | Implementing the MobSpawner (not used yet) that contains spawning rules | mgueydan | 1 | -1/+4 |
2013-09-07 | Adding a getType in Monster that return an enum instead of an int or char | mgueydan | 1 | -1/+2 |
2013-09-07 | relockating mobs includes (they probably will end somewhere else in order not to recompile world each time you update a mob) | mgueydan | 1 | -0/+23 |
2013-09-07 | Adding Family for monsters : Hostile/Passive/Water/Ambient | mgueydan | 9 | -6/+56 |
2013-09-07 | Fixed a missing initialization in cMonster. | madmaxoft | 1 | -2/+3 |
2013-09-06 | Moved daylight burning directly into cMonster. | madmaxoft | 6 | -40/+46 |
2013-09-05 | Moved daylight burning directly into cMonster. | madmaxoft | 6 | -40/+46 |
2013-08-27 | Zomb-ee and Skellingtons burning improvements | Tiger Wang | 2 | -10/+14 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 4 | -4/+4 |
2013-08-16 | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. | madmaxoft | 7 | -1/+41 |
2013-08-10 | Fixed squid crashing the server when above or below the world | madmaxoft | 1 | -1/+6 |
2013-08-09 | Fixed squid crashing the server when above or below the world | madmaxoft | 1 | -1/+6 |
2013-07-29 | Changed everyting to Unix line endings. | Alexander Harkness | 12 | -319/+319 |
2013-07-07 | Squid: fixed a possible crash caused by access to a wrong chunk | madmaxoft@gmail.com | 1 | -4/+7 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 49 | -93/+124 |
2013-06-25 | Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. | madmaxoft@gmail.com | 1 | -2/+7 |
2013-04-22 | Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. | keyboard.osh@gmail.com | 2 | -127/+5 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 18 | -89/+69 |
2013-04-02 | Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdate | keyboard.osh@gmail.com | 1 | -0/+1 |
2013-03-23 | Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions. | keyboard.osh@gmail.com | 1 | -5/+5 |
2013-03-22 | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 2 | -43/+45 |
2013-03-09 | Pickups are now being saved into Anvil. | madmaxoft@gmail.com | 1 | -2/+2 |
2013-02-21 | Moved the Speed member into cEntity class instead of its descendants. | madmaxoft@gmail.com | 1 | -1/+0 |
2013-02-16 | Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. | madmaxoft@gmail.com | 2 | -2/+2 |
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 18 | -87/+97 |
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 35 | -200/+85 |
2012-12-21 | Added sounds to levers and mobs | luksor111@gmail.com | 22 | -0/+47 |
2012-12-21 | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 5 | -31/+66 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 48 | -267/+75 |
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 49 | -594/+574 |
2012-11-01 | Refactored the world time. | madmaxoft@gmail.com | 6 | -12/+16 |
2012-11-01 | Added Bats and Witches. | luksor111@gmail.com | 4 | -0/+128 |
2012-10-19 | Added spawn eggs with mobs (patch committed by Luksor) | madmaxoft@gmail.com | 10 | -0/+314 |
2012-10-06 | Removed a few debugging messages from the release builds. | madmaxoft@gmail.com | 1 | -4/+5 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 4 | -12/+12 |
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 40 | -0/+1986 |