Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -33/+0 |
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* | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 2013-11-04 | 1 | -0/+1 |
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* | Zombies and Skeletons don't walk into the sun anymore. | STRWarrior | 2013-11-02 | 1 | -0/+1 |
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* | Initial Metadata Commit [SEE DESC] | Tiger Wang | 2013-10-08 | 1 | -1/+7 |
| | | | | | | | + Pigs, Minecarts, Sheep, Skeletons, Slimes, Villagers, Wolves, and Horses have metadata + Base code on taming wolves, shearing sheep, and taming horses + Sheep and horses have different colours when spawned | ||||
* | Moved daylight burning directly into cMonster. | madmaxoft | 2013-09-05 | 1 | -1/+0 |
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* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -1/+1 |
| | | | | | | | | | Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -1/+1 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 2012-12-22 | 1 | -1/+1 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 2012-12-21 | 1 | -1/+1 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 2012-12-21 | 1 | -7/+17 |
| | | | | | | http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 2012-09-23 | 1 | -0/+16 |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 |