index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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*
Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawning
Samuel Barney
2013-10-14
1
-5
/
+2
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\
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Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy
mgueydan
2013-09-10
1
-1
/
+0
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*
Adding Family for monsters : Hostile/Passive/Water/Ambient
mgueydan
2013-09-07
1
-5
/
+3
*
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Third round of fixes
Tiger Wang
2013-10-11
1
-2
/
+1
*
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Second round of fixes
Tiger Wang
2013-10-09
1
-0
/
+2
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/
*
Changed everyting to Unix line endings.
Alexander Harkness
2013-07-29
1
-27
/
+27
*
Rewritten entity-on-fire management ("forever on fire" bugs)
madmaxoft@gmail.com
2013-07-01
1
-1
/
+2
*
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
madmaxoft@gmail.com
2012-12-22
1
-1
/
+4
*
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
2012-12-21
1
-1
/
+1
*
Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
madmaxoft@gmail.com
2012-12-21
1
-6
/
+15
*
Added Bats and Witches.
luksor111@gmail.com
2012-11-01
1
-0
/
+14