Commit message (Collapse) | Author | Files | Lines | ||
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2013-10-20 | Moved all MobTypesManager functions to cMonster. | madmaxoft | 1 | -41/+0 | |
This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua. | |||||
2013-10-20 | Rewritten MobTypesManager not to leak memory. | madmaxoft | 1 | -16/+3 | |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -24/+34 | |
2013-09-10 | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy | mgueydan | 1 | -1/+1 | |
2013-09-08 | Implementing the MobSpawner (not used yet) that contains spawning rules | mgueydan | 1 | -4/+7 | |
2013-09-07 | Adding mob census (sorry this is a big commit as work was done before git integration i couldn't split it more) | mgueydan | 1 | -0/+41 | |