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* Hook adding uses the new API.madmaxoft2013-08-211-1/+1
| | | | Multiple hooks per plugin can be added. The cPluginManager.AddHook() has four available signatures, the recommended one is cPluginManager.AddHook(HOOK_TYPE, CallbackFunction)
* cLuaState: Added LogStackTrace() and GetTypeText() utility functionsmadmaxoft2013-08-211-0/+6
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* Finished renaming cPlugin_NewLua to cPluginLua.madmaxoft2013-08-191-2/+2
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* Added the OnHopperPullingItem and OnHopperPushingItem hooks.madmaxoft2013-08-111-0/+4
| | | | Requested in FS 412, slightly modified the params.
* Added OnExploding() and OnExploded() hooks.madmaxoft2013-08-091-0/+203
| | | | | | | | As requested in FS 413, with extra parameters: World, BlockX, BlockY, BlockZ, Size, CanCauseFire, Source, SourceData OnExploding() can return 3 values: StopHook, CanCauseFire, ExplosionSize
* Removed LuaScript.madmaxoft2013-08-081-0/+4
| | | | The WebAdmin now uses LuaState directly to call the one function it needs.
* cPlugin_NewLua is now completely rewritten to use templated LuaState calls.madmaxoft2013-08-081-29/+86
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* LuaState refactoring: using templates for hook function calls.madmaxoft2013-08-081-20/+357
| | | | This simplifies calling Lua functions considerably, it's almost like calling a C++ function, only with an extra argument to delimit args from returned values.
* Addeed OnSpawningEntity, OnSpawnedEntity, OnSpawningMonster, OnSpawnedMonster hooks.madmaxoft2013-08-081-0/+2
| | | | As requested in FS 418.
* cLuaState has reference management, param checking and a fixed destructor.madmaxoft2013-08-071-3/+48
| | | | | References are now managed as RAII objects, cLuaState::cRef. Destructor now calls correct function, either Close() or Detach(), based on the owned-ness of the lua_State *.
* cLuaState now tracks the function name and number of argsmadmaxoft2013-08-061-4/+46
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* cLuaState can now contain a detached LuaState, too.madmaxoft2013-08-061-1/+22
| | | | This will be useful for cases when we get a lua_State * from the outside and are asked to perform operations on it.
* LuaState refactoring: initial part.madmaxoft2013-08-041-0/+90
The cLuaState class is a wrapper for the lua_State * and for the common functions on it. The cPlugin_NewLua has been rewritten to use it instead of the raw pointer. Part of #33