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* cIniFile doesn't store filename internally anymore.madmaxoft2013-10-251-2/+0
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* Re-worked generator subobject ownership, added a cache for the CompositionGenmadmaxoft@gmail.com2013-05-051-0/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1447 0a769ca7-a7f5-676a-18bf-c427514a06d6
* New terrain generator - Noise3D.madmaxoft@gmail.com2013-04-271-2/+3
| | | | | | A testbed for a generator based on 3D noise. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1414 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com2013-04-131-4/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
* The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com2013-03-191-1/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1286 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cChunkDesc can now read and write cBlockAreas.madmaxoft@gmail.com2013-02-081-1/+1
| | | | | | A simple example is provided in the Debuggers plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1201 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com2013-02-081-12/+5
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1200 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.madmaxoft@gmail.com2013-02-051-5/+4
| | | | | | http://forum.mc-server.org/showthread.php?tid=464&pid=6312#pid6312 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1193 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged the usable portion of the "gens" branch.madmaxoft@gmail.com2013-01-251-365/+85
| | | | | | Splitting off the Composable generator and fiddling with LuaChunk / ChunkDesc is good, other generators not good yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1171 0a769ca7-a7f5-676a-18bf-c427514a06d6
* A brand new biome generator: cBioGenMultiStepMap.madmaxoft@gmail.com2013-01-241-0/+5
| | | | | | Has proper mushroom biome inside ocean, nice transitions between neighboring biomes. Still needs a bit of tweaking, but generally ok. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1164 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Adjusted the default for chunk generator structures.madmaxoft@gmail.com2012-11-201-1/+1
| | | | | | http://forum.mc-server.org/showthread.php?tid=434&pid=5398#pid5398 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1055 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com2012-11-111-10/+15
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1037 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com2012-10-211-0/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER.madmaxoft@gmail.com2012-10-141-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@962 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-4/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-0/+596
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6