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2013-02-09Added cBlockArea:Expand() API function (untested)madmaxoft@gmail.com1-0/+7
2013-02-08cChunkDesc can now read and write cBlockAreas.madmaxoft@gmail.com1-1/+5
2013-02-07Added cBlockArea:CopyTo() and :CopyFrom(), so now block areas can be duplicated easily.madmaxoft@gmail.com1-0/+6
2013-02-07cBlockArea can now be saved as a .schematic file.madmaxoft@gmail.com1-0/+3
2013-02-06cBlockArea can now be loaded from a .schematic file.madmaxoft@gmail.com1-1/+10
2013-02-06Added a new API call to cBlockArea: Crop().madmaxoft@gmail.com1-0/+9
2013-01-04cBlockArea now has a GetBlockTypeMeta() and GetRelBlockTypeMeta() methodsmadmaxoft@gmail.com1-0/+3
2012-10-14Floody fluid sim: reads params from world.ini; water and lava react together into cobblestone / stone / obsidianmadmaxoft@gmail.com1-0/+4
2012-10-14BlockArea: Added const-ness to non-modifying functions, so that a const cBlockArea & can be used.madmaxoft@gmail.com1-11/+11
2012-10-06BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com1-10/+23
2012-07-09BlockArea name change revertedlapayo94@gmail.com1-0/+0
2012-07-08Squirrel Pluginslapayo94@gmail.com1-0/+0
2012-07-02Leaves decay properly - if they are not connected to a logmadmaxoft@gmail.com1-0/+9
2012-07-02cBlockArea object added (with only minimal testing so far)madmaxoft@gmail.com1-0/+138