index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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*
Fixed a bug in source/cClientHandle.h
admin@omencraft.com
2012-02-04
1
-6
/
+23
*
Added a WebAdmin interface to view users their groups, and the permissions of groups.
faketruth
2012-01-30
1
-1
/
+1
*
Old Core plugin is deprecated! Begone!
faketruth
2012-01-28
1
-2
/
+0
*
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
faketruth
2012-01-28
1
-2
/
+2
*
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
2012-01-26
1
-3
/
+4
*
- implemented the fire simulation in native c++ (cFireSimulator)
lapayo94@gmail.com
2011-12-28
1
-3
/
+2
*
Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
faketruth
2011-12-26
1
-14
/
+14
*
Code improvements
lapayo94@gmail.com
2011-12-25
1
-10
/
+9
*
Max. players and MOTD are now changeable in the settings.ini
lapayo94@gmail.com
2011-12-24
1
-6
/
+8
*
It's a Squirrel!!
faketruth
2011-11-08
1
-0
/
+1
*
Added some redstone items.
admin@omencraft.com
2011-11-03
1
-2
/
+2
*
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
2011-11-01
1
-0
/
+4
*
Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch"
admin@omencraft.com
2011-10-29
1
-1
/
+1
*
Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
admin@omencraft.com
2011-10-26
1
-1
/
+1
*
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
admin@omencraft.com
2011-10-26
1
-1
/
+1
*
changing port back to default
admin@omencraft.com
2011-10-26
1
-24
/
+24
*
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
admin@omencraft.com
2011-10-26
1
-1
/
+1
*
Setting files
faketruth
2011-10-03
1
-0
/
+24