index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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2012-01-30
Added a WebAdmin interface to view users their groups, and the permissions of groups.
faketruth
1
-1
/
+1
2012-01-28
Old Core plugin is deprecated! Begone!
faketruth
1
-2
/
+0
2012-01-28
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
faketruth
1
-2
/
+2
2012-01-26
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
1
-3
/
+4
2011-12-28
- implemented the fire simulation in native c++ (cFireSimulator)
lapayo94@gmail.com
1
-3
/
+2
2011-12-26
Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
faketruth
1
-14
/
+14
2011-12-25
Code improvements
lapayo94@gmail.com
1
-10
/
+9
2011-12-24
Max. players and MOTD are now changeable in the settings.ini
lapayo94@gmail.com
1
-6
/
+8
2011-11-08
It's a Squirrel!!
faketruth
1
-0
/
+1
2011-11-03
Added some redstone items.
admin@omencraft.com
1
-2
/
+2
2011-11-01
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
1
-0
/
+4
2011-10-29
Added denotch map converter. Program currently reads the only mcr file in the region dir and writes the uncompressed chunk data in world/X0-Z0.pak. I compile in linux with "g++ cConvert.cpp -lz -o denotch"
admin@omencraft.com
1
-1
/
+1
2011-10-26
Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
admin@omencraft.com
1
-1
/
+1
2011-10-26
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
admin@omencraft.com
1
-1
/
+1
2011-10-26
changing port back to default
admin@omencraft.com
1
-24
/
+24
2011-10-26
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
admin@omencraft.com
1
-1
/
+1
2011-10-03
Setting files
faketruth
1
-0
/
+24