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2011-12-27I think I fixed the memory leaks in the converterfaketruth1-3/+2
2011-12-27Added VS2010 project and solution for the DeNotch map converterfaketruth1-0/+0
2011-12-25Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :Ofaketruth1-4/+3
2011-10-21Compiles for linuxfaketruth1-3/+4
2011-10-03Visual Studio 2010 solution and project filesfaketruth1-0/+25