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2014-01-19Removed obsolete MSVC project files.madmaxoft1-971/+0
Windows builds now use CMake as well.
2014-01-12Moved the win resources into a separate subfolder.madmaxoft1-3/+3
This will allow us to use them in CMake builds.
2014-01-12Fixed VS2013 compile and updated CoreTiger Wang1-3/+2
2014-01-10Added files to VC2013 project fileBill Derouin1-0/+2
2014-01-07Regenerated VS2013 filesTiger Wang1-3/+4
2013-12-20Fixed assertion during dirt block OnUpdate()Tiger Wang1-0/+2
2013-12-09Fixed VS013 compileTiger Wang1-10/+7
2013-12-08Fixed binding generation and VS2013 compileTiger Wang1-16/+16
2013-12-07Fixed some new 1.7 client crash bugsTiger Wang1-0/+1
Some technical blocks were removed; trying to render them as items caused a crash.
2013-12-07Added basic ender chestsTiger Wang1-0/+2
Note that they just mirror chests now, so no per player inventory.
2013-12-06Regenerated VS2013 filesTiger Wang1-2/+76
2013-11-29Removed unneeded CPP filesTiger Wang1-6/+2
Also removed unneeded #include in BlockStems
2013-11-27Fixed VS2013 compilingTiger Wang1-4/+8
2013-11-25Fixed all outstanding VS compilation issuesTiger Wang1-6/+32
Also updated VS2008 files.
2013-11-25Updated VS includesTiger Wang1-3/+3
2013-11-25Further attempts to fix compileTiger Wang1-2/+2
2013-11-24Attempt to fix compilationTiger Wang1-11/+11
2013-11-24Fixed Visual Studio FilesTiger Wang1-496/+468
2013-11-20Multiple bugfixes [SEE DESC]Tiger Wang1-0/+1
* Fixed compilation on VC2013 * Fixed redstone self powering - still one more scenario to go + Redstone now powers block beneath * Improved code: functionized stuff, and reduced unneeded GetBlockMetas; also utilised direct chunk access, as recommended by xoft + Added torches powering blocks above it * Fixed repeaters getting power when they shouldn't - Stopped wires getting power from another wire through a block, which could lead to wire-powering loops (vanilla behaviour)
2013-11-10VC2013mborland1-0/+895
3rd times a charm?