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* Use pitch lookup in noteblock block entity (#4826)12xx122020-09-051-3/+32
| | | | | | | - Removed the calculation in the noteblock block entity I did the calculation in python if anyone is interested where the numbers are from Co-authored-by: 12xx12 <12xx12100@gmail.com>
* Remove unneeded MarkDirty, SendToClients parameters of SetMetaTiger Wang2020-08-281-11/+1
| | | | | | | | Partially reverts #3129, whose addition of these parameters was superseded by #3149 that fixed generated leaves' metas. References: https://github.com/cuberite/cuberite/pull/4417#discussion_r334950513 e0bcd754009f16480437b2c1fa5e7fbedab31496
* Changed tree-growing functions in cWorld to use Vector3i coords.Mattes D2020-08-271-36/+8
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* Minor typo fixesTiger Wang2020-08-211-1/+1
| | | | * Also DeMorgan'd Emerald ore condition
* Add enhanced Gold generation in Mesa-Type Biomes (#4821)12xx122020-08-121-0/+17
| | | | | | | | | * added enhanced gold generation in mesa-type-biomes * fixed typo in comment * added enhanced gold generation in mesa biomes - fixed small checkstyle errors Co-authored-by: 12xx12 <12xx12100@gmail.com>
* small issues addressed in #4817 fixed because was merged to fast12xx122020-08-101-1/+1
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* Adding Emeralds to generation (#4817)12xx122020-08-091-0/+17
| | | | | | | | | | | | | * Adding Emeralds to generation * fixed crash * fixed documentation and changed function name to match others * forgot to change the name in the doc * removed debug output - sorry build servers Co-authored-by: 12xx12 <12xx12100@gmail.com>
* Introduce recipe book functionality (#4493)Tobias Wilken2020-07-141-0/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Introduce recipe book functionality The recipe book helps especially new players. Missing it gives the impression that cuberite is not as advanced as it is. The handling of the recipe book uses the following functions: - Unlock Recipes (https://wiki.vg/index.php?title=Protocol&oldid=14204#Unlock_Recipes) to make recipes available and show the notification for new recipes. Initialization is done on player login for known ones, the update is done when new items are discovered. - Craft Recipe Request (https://wiki.vg/index.php?title=Protocol&oldid=14204#Craft_Recipe_Request) when the user selects a recipe from the recipe book to fill the slots. Known recipes are initialized on player login via `Unlock Recipes` with `Action` 0. As soon as a new recipe is discovered this is added via `Unlock Recipes` with `Action` 1. To be able to know and recognize new recipes the player class is extended with `KnownItems` and `KnownRecipes`. As soon as a player touches an item this is compared to the list of `KnownItems`, if the item is unknown the recipes are checked for this item and the other ingredients are checked with the list of `KnownItems`. If a full match is discovered the recipe is unlocked with the client and stored in the `KnownRecipes`. To unlock recipes the recipe ID is sent to the client. A mapping file (for protocol 1.12.2) translated the minecraft recipe names to ids. The crafting.txt is extended with and minecraft recipe names is possible. Limitations: Only a single recipe is added to the crafting area. Multiple clicks or shift click does not increase the number of builds. Co-authored-by: peterbell10 <peterbell10@live.co.uk> * Address first issues mentioned by @peterbell10 - Some linting - Extract loading of recipe specific protocol mapping into a function - Build `RecipeNameMap` only once - Use `std::optional` - Extract `LoadRecipe` from `Window` * Start to implement new suggestions * Update with suggestions from @peterbell10 * Some minor cleanup * Update protocol packet IDs * Remove unused include * Include header in cmake * Change a vector to integer counter * Change dromedaryCase method names to PascalCase * Address suggestions from @madmaxoft * Read Protocol subdirectories to load recipe books To load all recipebooks iterate over the `Protocol` subdirectories to find mapping files. Co-authored-by: peterbell10 <peterbell10@live.co.uk>
* Remove pkFishingFloat documentation (#4732)Mat2020-05-101-4/+0
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* Use Vector3 for cLineBlockTracer and cBlockTracer (#4715)mBornand2020-05-081-21/+66
| | | * cLineBlockTracer uses Vector
* Buttons can now be triggered by arrows. (#4670)DrButcher2020-05-031-0/+10
| | | * Buttons can now be triggered by arrows.
* Add cEntity::GetBoundingBox, and use where appropriate. (#4711)Alexander Harkness2020-05-031-0/+10
| | | * Add cEntity::GetBoundingBox, and use where appropriate.
* Add API documentation for repeater metadata constantsTiger Wang2020-04-181-0/+20
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* Extended Vector3 (#4666)Mattes D2020-04-182-28/+111
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* More Vector3 in cBlockHandler (#4644)Mattes D2020-04-171-1/+12
| | | | | * cBlockHandler.OnUpdate uses Vector3 params. Also slightly changed how block ticking works.
* API docs: Fixed eMonsterType relocation.Mattes D2020-04-101-129/+133
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* Add Zombie VillagersBond-0092020-04-101-0/+5
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* Falling blocks can now be spawned at any position. (#4620)Mattes D2020-04-091-17/+69
| | | | | | | * Falling blocks can now be spawned at any position. * Added a /cake command to Debuggers that throws a cake in a nice slow arc. * Fixed regular falling blocks.
* Implement wither skeletons (#4563)Mat2020-04-041-0/+13
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* Removed the obsolete cTracer class. (#4594)Mattes D2020-04-031-15/+1
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* Replace buckets to the selected hotbar slot, rather than the first available. (#4580)Alexander Harkness2020-04-021-11/+55
| | | | | | | | | | | | | | | | | | | | | | | | * Replace buckets to the selected hotbar slot, rather than the first available. Replicates vanilla behaviour, as well as being more logical. * Refactor cInventory::AddItem. Behaviour is now documented * Add new cInventory::ReplaceOneEquippedItem and ::SetEquippedItem methods * Return empty potion to the same slot after drinking * Replace buckets correctly in other situations, not simply water and lava Uses the new ReplaceOneEquippedItem method * Correct collecting water from source block with bottle * Add cPlayer::ReplaceOneEquippedItemTossRest method * Handle stacked filled buckets (in theory) Use new cPlayer::ReplaceOneEquippedItemTossRest method
* Prevent player from being destroyed by plugins (#4584)Alexander Harkness2020-03-311-2/+2
| | | | | | | | | | * Prevent player from being destroyed by plugins Add manual binding, bails out with error message if attempted entity to destroy is player. * Improve warnings and documentation, remove automatic binding * Remove old and unnecessary deprecated function
* Lua API for spectating entities (#4518)Mat2020-03-301-0/+11
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* Lock hopper when powered by redstone (#4347)Bond-0092020-03-271-0/+29
| | | | | | | | | * Lock hopper when powered by redstone * Add to manual bindings * Add hopper API documentation Co-authored-by: Mat <mail@mathias.is>
* Send respawn packet by default (#4540)Mat2020-03-241-1/+1
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* Add missing documentation file.Alexander Harkness2020-03-231-0/+18
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* Manual merge of #4498.Alexander Harkness2020-03-232-0/+5
| | | | | | Credit to @MeMuXin Closes #4498
* TNT position fixes (#4519)Mat2020-03-221-0/+4
| | | | | | | | | | | | | | | | | | | * TNT position fixes * Don't add offset to explosion spawn coords * Don't make other entities push TNT * Correct initial TNT speed * Fix typo * Improvements * Revert unwanted change * Style fixes * Update format
* Stabilise MoveToWorld (#4004)Mat2020-03-051-4/+34
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Stabilise MoveToWorld * Fix comments and deprecate ScheduleMoveToWorld * Enhanced thread safety for m_WorldChangeInfo * Return unique_ptr from cAtomicUniquePtr::exchange * cWorld now calls entity cEntity::OnAddToWorld and cEntity::OnRemoveFromWorld. Allows broadcasting entities added to the world from the world's tick thread. This also factors out some common code from cEntity::DoMoveToWorld and cEntity::Initialize. As a consequence, cEntity::Destroy(false) (i.e. Destroying the entity without broadcasting) is impossible. This isn't used anywhere in Cuberite so it's now deprecated. * Update entity position after removing it from the world. Fixes broadcasts being sent to the wrong chunk. * Fix style * cEntity: Update LastSentPosition when sending spawn packet * Add Wno-deprecated-declarations to the lua bindings * Kill uses of ScheduleMoveToWorld
* Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D2019-10-282-13/+49
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-162-8/+70
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-292-0/+226
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* Remove analytics code (#4394)Mathias2019-09-168-6723/+0
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* APIDocs: Added missing return type and corrected one (#4353)Lukas Pioch2019-08-102-1/+7
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* Added more clamping operations to cCuboid.Mattes D2019-08-101-0/+22
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* Removed coord-based API from cCuboid. (#4362)Mattes D2019-08-091-90/+6
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* Register vanilla blocks in BlockTypeRegistry.Mattes D2019-08-051-0/+8
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* * Sponge: Add water absorbtion (#4333)Zach DeCook2019-06-111-0/+8
| | | | Closes #1411
* Create Ender Portal with Eyes of Ender (#4126)Zach DeCook2019-05-111-0/+40
| | | | | | | | | The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last. Note: Still need to create a block entity so that portals don't become invisible when you relog. Addresses part of #3445 Fixes #3695
* Add BurnsInDaylight to Lua API and Monsters.ini (#4295)Muhammad Kaisar Arkhan2018-09-241-0/+21
| | | | | | | | | | | | | * Monster.h: Export SetBurnsInDaylight This commit also adds BurnsInDaylight to check if the Monster burns in daylight or not. Closes https://github.com/cuberite/cuberite/issues/4294 * MonsterConfig.cpp: Add BurnsInDaylight Closes https://github.com/cuberite/cuberite/issues/4294
* Fix use item doc error (#4279)peterbell102018-08-032-4/+0
| | | | The documentation now matches what's passed to lua. Fixes #4194
* Experience orb (#4259)changyong guo2018-08-021-0/+55
| | | | | | | * Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216
* cWorld: Manually bind deprecated broadcast functions (#4265)peterbell102018-07-271-0/+56
| | | Ref: https://github.com/cuberite/cuberite/pull/4264#discussion_r204769193
* Rewrite explosion knock back (#4251)changyong guo2018-07-231-0/+10
| | | | | | | 1. Base knockback on an entity's bounding box intersection with the explosion 2. Armor blast protection reduces knockback 3. Don't apply knockback to players flying in creative mode Fixes #4139
* cBlockArea: Write all present data types by default (#4252)peterbell102018-07-191-2/+2
| | | | | cBlockArea::Write now defaults to use GetDataTypes() instead of assuming all data types are present. Fixes cuberite/WorldEdit#130
* Support swap item between main hand and offhand by press key "F" (#4241)changyong guo2018-06-241-0/+10
| | | | | | | | Hi, I found cuberite don't support to press key "F" to swap items on main hand and offhand, so I implemented this feature. Best regards Changyong
* Smelting Gives Experience (#4094)Alex Sweet2018-04-111-0/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Smelting Exp Smelting now gives experience * Furnace.txt update Exp rewards are entered in furnace.txt, Reward calculation is now done is the furnaceentity class * furnace.txt update Changed alignment tabs to spaces Included documentation of exp in recipe * Updated StringToFloat changed strtod to strtof * Explicit Float to Int * Reworked Smelting Rewards * No C casts -Adds new function to the api -Sets reward counter to 0 in furnace constructor * Style and exp lock removed -Fixed style mistakes accoring to PR notes -XP isn't locked to a single player anymore * No Smelter API -Removed SetLastSmelter and GetLastSmelter -Fixed comments -Fixed log reward amounts
* cBlockInfo: Deprecate direct access to variables. (#4184)peterbell102018-02-201-13/+13
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* cItemGrid: Allocate storage lazily (#4083)peterbell102018-01-211-4/+4
| | | | | * cItemGrid: Allocate storage lazily * cItemGrid: Fix spelling, Prioritary -> Priority
* Rename cEntity swim states (#3996)Alexander Harkness2018-01-141-2/+42
| | | | | | | | | | * Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987
* improve rain simulation (#4017)Alexander Harkness2017-12-262-16/+50
| | | | | | | | | | | * Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator.
* Implement horse inventory (#4053)peterbell102017-10-211-0/+18
| | | | | | | | | | * Implement horse inventory * Fix sign conversions * Add API doc for ItemCategory::IsHorseArmor * Improve HandleOpenHorseInventory comment and style fixes.
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-192-4/+94
| | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
* Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912)Lane Kolbly2017-09-073-2/+43
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* Lighting now generally consistent with vanilla (#3988)Alexander Harkness2017-09-071-0/+18
| | | | | | | | | | | | | | | | | | | | | | | | | * Lighting now generally consistent with vanilla Skylight is now dispersed by some blocks, instead of passing through unimpeded. Some blocks which were not marked as transparent are now marked as such. Water and other such blocks now attenuate light with the correct intensity. Generally changes were based on documentation in the Minecraft Wiki: https://minecraft.gamepedia.com/Opacity#On_block_light , however during play-testing on vanilla lava was found not to attenuate sky or block-light so the attenuation was removed. This fixes #3849 * Add API documentation for IsSkylightDispersant * Rename m_SkylightDispersant to m_IsSkylightDispersant * Update comment for m_Transparent property of Blocks
* Fire effect now shown for creative and spectator mode players (#3998)Alexander Harkness2017-09-071-3/+12
| | | | | | | | * Fire effect now shown for creative and spectator mode players Fixes #3989 * Add documentation for IsFireproof
* Updated APIDoc (#3985)Lukas Pioch2017-09-072-104/+29
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* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-38/+88
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* Added ShouldSendRespawn parameter to ScheduleMoveToWorld (#3979)Lane Kolbly2017-08-301-1/+6
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* APIDump: Removed unneeded Globals prefixLukas Pioch2017-08-292-13/+13
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* Implement Forge protocol handshake support (#3869)satoshinm2017-08-272-0/+58
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* Add cUUID class (#3871)peterbell102017-08-253-24/+152
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* Minor changes (#3909)mathiascode2017-08-246-16/+16
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* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-1/+83
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* Represent cItem::m_Lore as an AStringVector (#3882)peterbell102017-08-181-4/+4
| | | | | | | | * Replace cItem::m_Lore with AStringVector * Reword deprecation warning * Fix lua bindings
* Add cLuaWindow OnClicked Callback (#3901)Lane Kolbly2017-08-173-1/+55
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* Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-32/+56
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* Updated docs to mention InfoDump for creating README.md, etc. (#3895)William 'psyFi' Hatcher2017-08-152-2/+28
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* cBlockInfo: Deprecate place soundpeterbell102017-08-071-11/+1
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* APIDump: Class types in variables and hooks are now linkified (#3892)Lukas Pioch2017-08-031-18/+23
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* Added anvil enchantment handling. (#3857)Lane Kolbly2017-07-281-2/+62
| | | + Added anvil enchantment handling.
* Check for intersection between placed blocks and entities. (#3850)Lane Kolbly2017-07-281-0/+10
| | | | | | | | | | | | | * Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
* Updated armor cover calculation. (#3858)Lane Kolbly2017-07-231-0/+36
| | | | | | | | * Updated armor damage calculation. + Added lua docs, added casts from float to int. * Changed verbage in docstring and comment.
* BlockArea: Added the GetBounds function.Mattes D2017-07-221-2/+15
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* Handle middle mouse drag (#3847)peterbell102017-07-131-0/+124
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* Lua plugin cColor (#3833)Lane Kolbly2017-07-121-0/+172
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* Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843)Lane Kolbly2017-07-122-0/+102
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* Implemented draggingitem API.Lane Kolbly2017-07-101-0/+21
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* BigFlower fixes (#3826)peterbell102017-07-071-0/+4
| | | | | | | * BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision
* Added bed entity (#3823)Lukas Pioch2017-07-072-0/+69
| | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
* Added 1.12 blocks (#3760)Bond-0092017-06-301-0/+200
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* Update tolua and export EffectIDpeterbell102017-06-291-0/+243
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* Updated cItemGrid API docs to reflect required GetInventory() calls.Lane Kolbly2017-06-281-2/+4
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* Corrected APIDoc for cBlockArea and exported missing functions (#3808)Lukas Pioch2017-06-261-11/+22
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* cBlockArea supports block entities. (#3795)Mattes D2017-06-243-1940/+2204
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* APIDoc: Corrected param in cBoat:MaterialToStringLukas Pioch2017-06-111-2/+2
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* Add rank prefix and suffix to player name in chat (#3730)Heiko Hund2017-05-271-0/+20
| | | Fixes issue #1721
* Exported boatLukas Pioch2017-05-242-1/+148
| | | | | | | - NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
* Off-hand/shield slot functional, save and load slot, bow + arrow functional (#3725)Pablo Beltrán2017-05-241-0/+29
| | | Fixes #3714.
* Tracer replacement (#3704)Mattes D2017-05-111-32/+105
| | | | | | * Replaced cTracer usage with cLineBlockTracer. * Exported new cLineBlockTracer utility functions to Lua API.
* Exported cFallingBlock and cExpOrb (#3700)Lukas Pioch2017-05-091-1/+88
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* APIDump: Add missing 'My' to generated function hook example.Lukas Pioch2017-05-091-1/+1
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* Added missing checks for Initialize function and updated APIDocLukas Pioch2017-05-081-6/+6
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* Corrected brewingstand and added support for fuelLukas Pioch2017-05-081-0/+35
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* APIDoc: Removed non-existent functions and added missing return typesLukas Pioch2017-05-023-114/+45
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* APIDoc: Replaced incorrect param cMonster with eMonsterTypeLukas Pioch2017-04-301-1/+1
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* APIDoc: Corrected a few linksLukas Pioch2017-04-075-9/+9
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* API: Removed function GetChar (#3664)Lukas Pioch2017-04-051-21/+0
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* APIDoc: Added missing IsStatic flags and corrected param types.Lukas Pioch2017-04-053-5/+9
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* APIDoc: Documented missing functions and variables. (#3634)Lukas Pioch2017-04-044-3/+189
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* APIDocs: Corrected param types in cBoundingBox (#3624)Lukas Pioch2017-03-161-10/+10
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* Added is static flag and removed is static info from text. (#3616)Lukas Pioch2017-03-051-1/+3
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* Added missing IsStatic flag to functions. (#3613)Lukas Pioch2017-03-022-0/+6
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* Changed fish launching mechanism (#3520)Alex2017-02-201-0/+9
| | | Fish and other fishing loot now correctly fly towards played when reeled in.
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Added some blocks and items (#3503)mathiascode2017-02-141-1/+201
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* APIDump: Corrected luacheck file to load a plugin's luacheck if existsLukas Pioch2017-01-281-35/+16
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* ApiDump: Added merge code to .luacheckrcLukas Pioch2017-01-271-1/+47
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* Track skin part and main hand preferences (#3498)Pokechu222017-01-031-0/+143
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* Api Documentationsweetgiorni2017-01-031-0/+10
| | | | | Added API documentation for GetShutdownMessage. Style fix in Root.cpp
* Refactored to put URL Encoding / Decoding in a single place. (#3491)Mattes D2016-12-252-1/+40
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* Updated links and docs (#3488)mathiascode2016-12-199-11/+13
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* Reverted temporary redirect to LuaAPI docs (#3487)Mattes D2016-12-181-1/+1
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* APIDump: Load the official undocumented from alternate location.Mattes D2016-12-151-1/+1
| | | | This fixes the CI builds until the apidocs.cuberite.org subdomain gets functional again.
* APIDump: Make "apicheck" errors stand out in the log.Mattes D2016-12-151-2/+4
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* APIDump: Proper error messages on apicheck failures.Mattes D2016-12-151-9/+15
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* APIDesc: Fixed wrong cBlockArea parameter descriptions.Mattes D2016-12-041-22/+22
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* Debuggers: Added commands to investigate item's custom Lua properties.Mattes D2016-11-261-2/+2
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* Added API export for LuaCheck.Lukas Pioch2016-11-221-0/+73
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* Add Lua API export for titles. (#3408)mohe20152016-11-131-0/+72
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* Anticheat fastbreak (#3411)mohe20152016-11-061-0/+1818
| | | Added block hardness checks when breaking blocks.
* LuaJson: Report serialization errors instead of crashing.Mattes D2016-10-271-1/+1
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* CI: API test defaults to failure, unless explicitly succeeded.Mattes D2016-10-251-22/+21
| | | | This fixes problems with the CI build succeeding when the API description has a syntax error in it and the APIDump plugin won't even load.
* Added SendMessageRaw for sending json string.Lukas Pioch2016-10-211-0/+16
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* APIDump: Added missing syntax to cUrlClient (#3407)NiLSPACE2016-10-171-145/+261
| | | Added the simple single-callback versions of the methods.
* APIDump: Fixed cWorld:QueueTask signature, moved to separate file. (#3400)Mattes D2016-10-132-3346/+3363
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* Spectators added (#2852)bibo382016-10-121-0/+28
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* cChunk::SetAlwaysTicked implies cChunk::stay (#3361)LogicParrot2016-10-091-1/+1
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* APIDump: Fixed descriptions for cPluginManager:ForEachPlugin().Mattes D2016-10-061-10/+30
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* APIDump: Fixed descriptions for cWorld:ChunkStay.Mattes D2016-10-061-0/+2
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* Fixed cRankManager API docs.Mattes D2016-10-062-587/+727
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* APIDump: Check param and return types.Mattes D2016-10-034-59/+204
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* APIDump: Fixed description for schematic file loading.Mattes D2016-10-021-0/+8
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* APIDesc: Reformatted ConstantGroups to match the enum names.Mattes D2016-10-012-6/+6
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* APIDump: Fixed description for tolua functions.Mattes D2016-09-271-0/+4
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* Fixed cCompositeChat's constructor LuaAPI bindings.Mattes D2016-09-251-11/+133
| | | | The tolua-generated constructor would return an extra string value.
* APIDump: Fixed descriptions for "array table of strings".Mattes D2016-09-191-9/+6
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* APIDump: Replaced "callback" type with "function".Mattes D2016-09-161-3/+3
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* APIDesc: Fixed modifiers for sqlite3 functions.Mattes D2016-09-151-0/+8
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* APIDesc: Fixed some leftover "<unknown>" types.Mattes D2016-09-142-67/+71
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* APIDump: Reformatted the docs to include type information.Mattes D2016-09-128-2427/+23358
| | | | Also fixed a bit of documentation in the CPP source.
* APIDump: Support structured parameter info.Mattes D2016-09-092-41/+140
| | | | Ref.: GH#3375
* APIDump: Removed trailing whitespace.Mattes D2016-09-083-27/+27
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* APIDoc: Allow to create a link to an object. (#3371)Mattes D2016-09-061-3/+8
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* Merge branch 'master' of https://github.com/cuberite/cuberiteMattes D2016-09-051-0/+1
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| * Configurable dirty unused chunk cap to avoid RAM overuse (#3359)LogicParrot2016-09-031-0/+1
| | | | | | Configurable dirty unused chunk cap to avoid RAM overuse
* | APIDump: Fixed documentation for cPluginManager:GetPluginsPath().Mattes D2016-09-051-1/+1
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* cUrlClient: Exported to Lua API.Mattes D2016-08-231-1/+173
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* Removed Decoda project files, no longer used. (#3320)Mattes D2016-08-181-168/+0
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* Added cWorld:SetSpawn() API and Lua binding (#3316)ElNounch2016-08-151-0/+1
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* Typo in IniFile:GetNumKeys() code sample (#3317)ElNounch2016-08-141-2/+2
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* Canonical tag (#3300)Mathias2016-08-077-0/+7
| | | | Added a canonical tag to the API docs, which should prevent duplicate pages on search engines Changed the newsletter link
* Added additional examples to the documentation for HOOK_BLOCK_SPREAD. (#3277)Alexander Harkness2016-07-291-4/+20
| | | Fixes issue #3274
* APIDump: Added explicit IsStatic flag to static functions.Mattes D2016-07-186-106/+110
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* Updated API documentation.Mattes D2016-07-185-113/+339
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* APIDump: Changed not to use globals, added more doxycomments.Mattes D2016-07-182-42/+64
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* Changed Hopper to wtHopper and adjusted .gitignore.Lukas Pioch2016-07-121-1/+1
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* Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2016-06-272-3/+12
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* - Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.QUSpilPrgm2016-06-151-0/+8
| | | | - Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
* Normalized Vector3 API to use the same capitalization as all else.Mattes D2016-06-101-1/+15
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* Bindings: Fixed cBoundingBox API.Mattes D2016-06-051-1/+14
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* Update Dispensers and let them act more like in VanillaQUSpilPrgm2016-06-031-3/+5
| | | | | | | | - Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers - Dispensers are now able to place TNT if the block is transparent but not air - Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions - Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow - Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
* LuaState: Inter-plugin calls now support simple tables. (#3220)Mattes D2016-05-311-1/+1
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* Added GetTeamNames to cScoreboard (#3217)PlasmaPower2016-05-291-0/+1
| | | Resolves #3210
* 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu222016-05-142-0/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
* Improved player freeze codeLogicParrot2016-04-051-1/+0
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* MoveToWorld defaults to spawnpointLogicParrot2016-03-301-3/+3
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* Bed's world is now savedLogicParrot2016-03-291-1/+1
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* Revert "Lua callback"Mattes D2016-03-212-12/+3
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* Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2016-03-172-3/+12
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* Proper entity destruction in non-ticking chunksLogicParrot2016-02-191-2/+3
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* remove cWorld::createAndInitializeWorldLogicParrot2016-02-081-1/+0
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* Updated old forum linksMathias2016-01-312-3/+3
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* MCServer to CuberiteMathias2016-01-292-3/+3
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* LuaTcpSsl: Disabled cert verification due to missing CA chain.Mattes D2016-01-241-2/+2
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* Exported GetSeed to lua and added file extension opendb to .gitignore.Lukas Pioch2016-01-121-0/+1
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* Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo382016-01-111-2/+5
| | | | | | The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
* Fix typo (ammount)Arnaud Meuret2016-01-021-1/+1
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* Merge pull request #2814 from SafwatHalaby/chunk2Safwat Halaby2015-12-261-0/+4
|\ | | | | Freeze player until chunk is loaded
| * Freeze player until chunk is loadedSafwat Halaby2015-12-251-0/+4
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* | Merge pull request #2820 from cuberite/UrlParserworktycho2015-12-261-1/+44
|\ \ | | | | | | Added the cUrlParser class, exported to Lua API.
| * | Added the cUrlParser class, exported to Lua API.Mattes D2015-12-251-1/+44
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* / Added analytics to APIDumpAlexander Harkness2015-12-268-57/+6780
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* Added a Json parser and serializer to Lua API.Mattes D2015-12-241-47/+105
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* Revised the explosion-related Lua API and docs.Mattes D2015-12-185-36/+28
| | | | Fixes #2746.
* blockheight mechanismGargaj2015-12-131-0/+1
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
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* change from single followable item to multipleGargaj2015-11-231-0/+2
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* Implemented brewingLukas Pioch2015-11-035-0/+100
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* Fixed typo that slipped through #2584Alexander Harkness2015-10-311-1/+1
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* Fixed typo in description.Alexander Harkness2015-10-311-1/+1
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* Implemented the FireResistence potion effects.bibo382015-10-311-2/+3
| | | | | This not only provides fire resistence, but also prevents blaze fireballs. See #2556
* Added missing hooks to cPluginManagerLukas Pioch2015-10-121-0/+3
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* APIDump: Added a missing endline to the NewlyUndocumented output file.Mattes D2015-10-111-0/+1
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* APIDump: Added an apicheck command.Mattes D2015-09-272-6/+100
| | | | This checks the current API for undocumented functions against the current list of official undocumented functions (http://apidocs.cuberite.org/_undocumented.lua) and reports any newly found ones. To be used in CI to check against newly introduced API functions without documentation.
* Extended and fixed the cFile API.Mattes D2015-09-262-9/+11
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* APIDump: Fixed ZBS integration filenames after project rename.Mattes D2015-09-142-6/+6
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* Renamed output directory to ServerMattes D2015-09-0591-0/+9783