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-rw-r--r--src/Bindings/CMakeLists.txt2
-rw-r--r--src/Bindings/ManualBindings.cpp61
-rw-r--r--src/BlockEntities/HopperEntity.cpp10
-rw-r--r--src/BlockInfo.cpp1
-rw-r--r--src/Blocks/BlockSlab.h12
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Chunk.cpp26
-rw-r--r--src/Chunk.h2
-rw-r--r--src/ClientHandle.cpp8
-rw-r--r--src/ClientHandle.h2
-rw-r--r--src/Enchantments.h2
-rw-r--r--src/Entities/EnderCrystal.cpp6
-rw-r--r--src/Entities/Player.cpp21
-rw-r--r--src/Entities/Player.h13
-rw-r--r--src/Generating/ComposableGenerator.cpp89
-rw-r--r--src/Generating/FinishGen.cpp2
-rw-r--r--src/Generating/StructGen.cpp58
-rw-r--r--src/Generating/StructGen.h26
-rw-r--r--src/HTTPServer/HTTPMessage.h2
-rw-r--r--src/Inventory.h4
-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol125.cpp5
-rw-r--r--src/Protocol/Protocol125.h4
-rw-r--r--src/Protocol/Protocol14x.cpp8
-rw-r--r--src/Protocol/Protocol14x.h2
-rw-r--r--src/Protocol/Protocol17x.cpp20
-rw-r--r--src/Protocol/Protocol17x.h2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp4
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
-rw-r--r--src/WebAdmin.cpp64
-rw-r--r--src/WebAdmin.h14
-rw-r--r--src/World.cpp43
-rw-r--r--src/World.h16
33 files changed, 368 insertions, 167 deletions
diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt
index a2b381a26..54152668a 100644
--- a/src/Bindings/CMakeLists.txt
+++ b/src/Bindings/CMakeLists.txt
@@ -45,7 +45,6 @@ set(BINDING_DEPENDENCIES
../Bindings/AllToLua.pkg
../Bindings/gen_LuaState_Call.lua
../Bindings/LuaFunctions.h
- ../Bindings/LuaState_Call.inc
../Bindings/LuaWindow.h
../Bindings/Plugin.h
../Bindings/PluginLua.h
@@ -128,6 +127,7 @@ if (NOT MSVC)
endif ()
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES GENERATED TRUE)
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.h PROPERTIES GENERATED TRUE)
+set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/LuaState_Call.inc PROPERTIES GENERATED TRUE)
if(NOT MSVC)
add_library(Bindings ${SRCS} ${HDRS})
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index e1e6585f0..5aa76eee3 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -507,7 +507,6 @@ static int tolua_DoWithXYZ(lua_State* tolua_S)
int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0));
int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0));
int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0));
- LOG("x %i y %i z %i", ItemX, ItemY, ItemZ);
if (!lua_isfunction( tolua_S, 5))
{
return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #4");
@@ -2129,6 +2128,62 @@ static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S)
+/** Binding for cWebAdmin::GetHTMLEscapedString.
+Manual code required because ToLua generates an extra return value */
+static int tolua_AllToLua_cWebAdmin_GetHTMLEscapedString(lua_State * tolua_S)
+{
+ // Check the param types:
+ cLuaState S(tolua_S);
+ if (
+ !S.CheckParamUserTable(1, "cWebAdmin") ||
+ !S.CheckParamString(2) ||
+ !S.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get the parameters:
+ AString Input;
+ S.GetStackValue(2, Input);
+
+ // Convert and return:
+ S.Push(cWebAdmin::GetHTMLEscapedString(Input));
+ return 1;
+}
+
+
+
+
+
+/** Binding for cWebAdmin::GetURLEncodedString.
+Manual code required because ToLua generates an extra return value */
+static int tolua_AllToLua_cWebAdmin_GetURLEncodedString(lua_State * tolua_S)
+{
+ // Check the param types:
+ cLuaState S(tolua_S);
+ if (
+ !S.CheckParamUserTable(1, "cWebAdmin") ||
+ !S.CheckParamString(2) ||
+ !S.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Get the parameters:
+ AString Input;
+ S.GetStackValue(2, Input);
+
+ // Convert and return:
+ S.Push(cWebAdmin::GetURLEncodedString(Input));
+ return 1;
+}
+
+
+
+
+
static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S)
{
cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S, 1, NULL);
@@ -3265,7 +3320,9 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebAdmin");
- tolua_function(tolua_S, "GetPlugins", tolua_cWebAdmin_GetPlugins);
+ tolua_function(tolua_S, "GetHTMLEscapedString", tolua_AllToLua_cWebAdmin_GetHTMLEscapedString);
+ tolua_function(tolua_S, "GetPlugins", tolua_cWebAdmin_GetPlugins);
+ tolua_function(tolua_S, "GetURLEncodedString", tolua_AllToLua_cWebAdmin_GetURLEncodedString);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWebPlugin");
diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp
index 48d3b8dcc..88e7b8e1b 100644
--- a/src/BlockEntities/HopperEntity.cpp
+++ b/src/BlockEntities/HopperEntity.cpp
@@ -549,13 +549,13 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl
bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Try the chest directly connected to the hopper:
- cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
- if (Chest == NULL)
+ cChestEntity * ConnectedChest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
+ if (ConnectedChest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, a_BlockX, a_BlockY, a_BlockZ);
return false;
}
- if (MoveItemsToGrid(*Chest))
+ if (MoveItemsToGrid(*ConnectedChest))
{
// Chest block directly connected was not full
return true;
@@ -586,13 +586,13 @@ bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_Block
}
BLOCKTYPE Block = Neighbor->GetBlock(x, a_BlockY, z);
- if (Block != Chest->GetBlockType())
+ if (Block != ConnectedChest->GetBlockType())
{
// Not the same kind of chest
continue;
}
- Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z);
+ cChestEntity * Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z);
if (Chest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d} (%d, %d)", __FUNCTION__, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z, x, z);
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp
index 4bc3fbbdc..a59229f87 100644
--- a/src/BlockInfo.cpp
+++ b/src/BlockInfo.cpp
@@ -294,6 +294,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true;
a_Info[E_BLOCK_LILY_PAD ].m_OneHitDig = true;
a_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true;
+ a_Info[E_BLOCK_NETHER_WART ].m_OneHitDig = true;
a_Info[E_BLOCK_POTATOES ].m_OneHitDig = true;
a_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true;
a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true;
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h
index 214445eda..e67f0e8b3 100644
--- a/src/Blocks/BlockSlab.h
+++ b/src/Blocks/BlockSlab.h
@@ -110,6 +110,18 @@ public:
{
return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
}
+
+
+ virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
+ {
+ if ((a_BlockFace == BLOCK_FACE_NONE) || (a_Player->GetEquippedItem().m_ItemType != (short)m_BlockType))
+ {
+ return;
+ }
+
+ // Sends the slab back to the client. It's to refuse a doubleslab placement.
+ a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
+ }
/// Converts the single-slab blocktype to its equivalent double-slab blocktype
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 8925c9be8..6b5efbd1f 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -235,7 +235,7 @@ endif()
# Generate a list of all source files:
-set(ALLFILES "")
+set(ALLFILES "${SRCS}" "${HDRS}")
foreach(folder ${FOLDERS})
get_directory_property(FOLDER_SRCS DIRECTORY ${folder} DEFINITION SRCS)
foreach (src ${FOLDER_SRCS})
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index a79a485a6..7bdf4196d 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -579,7 +579,7 @@ void cChunk::Tick(float a_Dt)
}
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
- {
+ {
if (!((*itr)->IsMob())) // Mobs are ticked inside cWorld::TickMobs() (as we don't have to tick them if they are far away from players)
{
// Tick all entities in this chunk (except mobs):
@@ -594,17 +594,19 @@ void cChunk::Tick(float a_Dt)
itr = m_Entities.erase(itr);
delete ToDelete;
}
- else if ((*itr)->IsWorldTravellingFrom(m_World)) // Remove all entities that are travelling to another world:
+ else if ((*itr)->IsWorldTravellingFrom(m_World))
{
+ // Remove all entities that are travelling to another world
MarkDirty();
(*itr)->SetWorldTravellingFrom(NULL);
itr = m_Entities.erase(itr);
}
- else if ( // If any entity moved out of the chunk, move it to the neighbor:
+ else if (
((*itr)->GetChunkX() != m_PosX) ||
((*itr)->GetChunkZ() != m_PosZ)
)
{
+ // The entity moved out of the chunk, move it to the neighbor
MarkDirty();
MoveEntityToNewChunk(*itr);
itr = m_Entities.erase(itr);
@@ -885,14 +887,14 @@ void cChunk::ApplyWeatherToTop()
SetBlock(X, Height, Z, E_BLOCK_ICE, 0);
}
else if (
- (m_World->IsDeepSnowEnabled()) &&
- (
- (TopBlock == E_BLOCK_RED_ROSE) ||
- (TopBlock == E_BLOCK_YELLOW_FLOWER) ||
- (TopBlock == E_BLOCK_RED_MUSHROOM) ||
- (TopBlock == E_BLOCK_BROWN_MUSHROOM)
- )
+ (m_World->IsDeepSnowEnabled()) &&
+ (
+ (TopBlock == E_BLOCK_RED_ROSE) ||
+ (TopBlock == E_BLOCK_YELLOW_FLOWER) ||
+ (TopBlock == E_BLOCK_RED_MUSHROOM) ||
+ (TopBlock == E_BLOCK_BROWN_MUSHROOM)
)
+ )
{
SetBlock(X, Height, Z, E_BLOCK_SNOW, 0);
}
@@ -2142,10 +2144,14 @@ bool cChunk::DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_Blo
case E_BLOCK_DROPPER:
case E_BLOCK_DISPENSER:
case E_BLOCK_NOTE_BLOCK:
+ {
break;
+ }
default:
+ {
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
return false;
+ }
}
if (a_Callback.Item((cRedstonePoweredEntity *)*itr))
diff --git a/src/Chunk.h b/src/Chunk.h
index 813a8b13f..72a1f6c95 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -241,7 +241,7 @@ public:
bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible
/** Calls the callback for the redstone powered entity at the specified coords; returns false if there's no redstone powered entity at those coords, true if found */
- bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback);
+ bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback);
/** Calls the callback for the beacon at the specified coords; returns false if there's no beacon at those coords, true if found */
bool DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback); // Lua-acessible
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 3e046f38d..d386f3576 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -341,8 +341,8 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID,
m_Protocol->SendWeather(World->GetWeather());
}
- // Send time
- m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay());
+ // Send time:
+ m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay(), World->IsDaylightCycleEnabled());
// Send contents of the inventory window
m_Protocol->SendWholeInventory(*m_Player->GetWindow());
@@ -2589,9 +2589,9 @@ void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
+ m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle);
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index ee1db3155..7ae70a07f 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -179,7 +179,7 @@ public:
void SendTabCompletionResults(const AStringVector & a_Results);
void SendTeleportEntity (const cEntity & a_Entity);
void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
- void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay);
+ void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle); // tolua_export
void SendUnloadChunk (int a_ChunkX, int a_ChunkZ);
void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity);
void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);
diff --git a/src/Enchantments.h b/src/Enchantments.h
index 98d7c0d36..824f6aa55 100644
--- a/src/Enchantments.h
+++ b/src/Enchantments.h
@@ -43,7 +43,7 @@ public:
/** Individual enchantment IDs, corresponding to their NBT IDs: http://www.minecraftwiki.net/wiki/Data_Values#Enchantment_IDs
*/
- enum
+ enum eEnchantment
{
enchProtection = 0,
enchFireProtection = 1,
diff --git a/src/Entities/EnderCrystal.cpp b/src/Entities/EnderCrystal.cpp
index bf86a6c42..c17bb608e 100644
--- a/src/Entities/EnderCrystal.cpp
+++ b/src/Entities/EnderCrystal.cpp
@@ -32,9 +32,6 @@ void cEnderCrystal::SpawnOn(cClientHandle & a_ClientHandle)
void cEnderCrystal::Tick(float a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
-
- a_Chunk.SetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT, E_BLOCK_FIRE, 0);
-
// No further processing (physics e.t.c.) is needed
}
@@ -49,6 +46,9 @@ void cEnderCrystal::KilledBy(TakeDamageInfo & a_TDI)
m_World->DoExplosionAt(6.0, GetPosX(), GetPosY(), GetPosZ(), true, esEnderCrystal, this);
Destroy();
+
+ m_World->SetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT, E_BLOCK_BEDROCK, 0);
+ m_World->SetBlock(POSX_TOINT, POSY_TOINT + 1, POSZ_TOINT, E_BLOCK_FIRE, 0);
}
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index d1d7349a6..4398a5bf3 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -33,6 +33,15 @@
+const int cPlayer::MAX_HEALTH = 20;
+
+const int cPlayer::MAX_FOOD_LEVEL = 20;
+
+/** Number of ticks it takes to eat an item */
+const int cPlayer::EATING_TICKS = 30;
+
+
+
cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) :
@@ -509,7 +518,7 @@ void cPlayer::Heal(int a_Health)
void cPlayer::SetFoodLevel(int a_FoodLevel)
{
- int FoodLevel = std::max(0, std::min(a_FoodLevel, (int)MAX_FOOD_LEVEL));
+ int FoodLevel = Clamp(a_FoodLevel, 0, MAX_FOOD_LEVEL);
if (cRoot::Get()->GetPluginManager()->CallHookPlayerFoodLevelChange(*this, FoodLevel))
{
@@ -601,7 +610,6 @@ void cPlayer::FinishEating(void)
// Send the packets:
m_ClientHandle->SendEntityStatus(*this, esPlayerEatingAccepted);
- m_World->BroadcastEntityAnimation(*this, 0);
m_World->BroadcastEntityMetadata(*this);
// consume the item:
@@ -619,8 +627,8 @@ void cPlayer::FinishEating(void)
// if the food is mushroom soup, return a bowl to the inventory
if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP)
{
- cItem emptyBowl(E_ITEM_BOWL, 1, 0, "");
- GetInventory().AddItem(emptyBowl, true, true);
+ cItem EmptyBowl(E_ITEM_BOWL);
+ GetInventory().AddItem(EmptyBowl, true, true);
}
}
@@ -631,7 +639,6 @@ void cPlayer::FinishEating(void)
void cPlayer::AbortEating(void)
{
m_EatingFinishTick = -1;
- m_World->BroadcastEntityAnimation(*this, 0);
m_World->BroadcastEntityMetadata(*this);
}
@@ -908,6 +915,10 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
}
GetWorld()->BroadcastChatDeath(Printf("%s %s", GetName().c_str(), DamageText.c_str()));
}
+ else if (a_TDI.Attacker == NULL) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough
+ {
+ // no-op
+ }
else if (a_TDI.Attacker->IsPlayer())
{
cPlayer * Killer = (cPlayer *)a_TDI.Attacker;
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index e26808bfc..d3ed1ef9d 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -29,12 +29,13 @@ class cPlayer :
typedef cPawn super;
public:
- enum
- {
- MAX_HEALTH = 20,
- MAX_FOOD_LEVEL = 20,
- EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
- } ;
+ static const int MAX_HEALTH;
+
+ static const int MAX_FOOD_LEVEL;
+
+ /** Number of ticks it takes to eat an item */
+ static const int EATING_TICKS;
+
// tolua_end
CLASS_PROTODEF(cPlayer)
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index cedb9aeb7..2f575fe27 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -387,6 +387,28 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks));
}
+ else if (NoCaseCompare(*itr, "NaturalPatches") == 0)
+ {
+ cStructGenOreNests::OreList Ores;
+
+ // Dirt vein
+ cStructGenOreNests::OreInfo DirtVein;
+ DirtVein.BlockType = E_BLOCK_DIRT;
+ DirtVein.MaxHeight = 127;
+ DirtVein.NumNests = 20;
+ DirtVein.NestSize = 32;
+ Ores.push_back(DirtVein);
+
+ // Gravel vein
+ cStructGenOreNests::OreInfo GravelVein;
+ GravelVein.BlockType = E_BLOCK_DIRT;
+ GravelVein.MaxHeight = 127;
+ GravelVein.NumNests = 20;
+ GravelVein.NestSize = 32;
+ Ores.push_back(GravelVein);
+
+ m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
+ }
else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
{
m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
@@ -398,9 +420,74 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth));
}
+ else if (NoCaseCompare(*itr, "NetherOreNests") == 0)
+ {
+ cStructGenOreNests::OreList Ores;
+
+ // Quartz vein
+ cStructGenOreNests::OreInfo QuartzVein;
+ QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE;
+ QuartzVein.MaxHeight = 255;
+ QuartzVein.NumNests = 80;
+ QuartzVein.NestSize = 8;
+ Ores.push_back(QuartzVein);
+
+ m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK));
+
+ }
else if (NoCaseCompare(*itr, "OreNests") == 0)
{
- m_FinishGens.push_back(new cStructGenOreNests(Seed));
+ cStructGenOreNests::OreList Ores;
+
+ // Coal vein
+ cStructGenOreNests::OreInfo CoalVein;
+ CoalVein.BlockType = E_BLOCK_COAL_ORE;
+ CoalVein.MaxHeight = 127;
+ CoalVein.NumNests = 50;
+ CoalVein.NestSize = 10;
+ Ores.push_back(CoalVein);
+
+ // Iron vein
+ cStructGenOreNests::OreInfo IronVein;
+ IronVein.BlockType = E_BLOCK_IRON_ORE;
+ IronVein.MaxHeight = 64;
+ IronVein.NumNests = 14;
+ IronVein.NestSize = 6;
+ Ores.push_back(IronVein);
+
+ // Gold vein
+ cStructGenOreNests::OreInfo GoldVein;
+ GoldVein.BlockType = E_BLOCK_GOLD_ORE;
+ GoldVein.MaxHeight = 32;
+ GoldVein.NumNests = 2;
+ GoldVein.NestSize = 6;
+ Ores.push_back(GoldVein);
+
+ // Redstone vein
+ cStructGenOreNests::OreInfo RedstoneVein;
+ RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE;
+ RedstoneVein.MaxHeight = 16;
+ RedstoneVein.NumNests = 4;
+ RedstoneVein.NestSize = 6;
+ Ores.push_back(RedstoneVein);
+
+ // Lapis vein
+ cStructGenOreNests::OreInfo LapisVein;
+ LapisVein.BlockType = E_BLOCK_LAPIS_ORE;
+ LapisVein.MaxHeight = 30;
+ LapisVein.NumNests = 2;
+ LapisVein.NestSize = 5;
+ Ores.push_back(LapisVein);
+
+ // Diamond vein
+ cStructGenOreNests::OreInfo DiamondVein;
+ DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE;
+ DiamondVein.MaxHeight = 15;
+ DiamondVein.NumNests = 1;
+ DiamondVein.NestSize = 4;
+ Ores.push_back(DiamondVein);
+
+ m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
}
else if (NoCaseCompare(*itr, "POCPieces") == 0)
{
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index e8324095e..eb57a5faa 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -484,8 +484,6 @@ int cFinishGenSingleTopBlock::GetNumToGen(const cChunkDef::BiomeMap & a_BiomeMap
void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc)
{
- // Add Lilypads on top of water surface in Swampland
-
int NumToGen = GetNumToGen(a_ChunkDesc.GetBiomeMap());
int ChunkX = a_ChunkDesc.GetChunkX();
int ChunkZ = a_ChunkDesc.GetChunkZ();
diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp
index f7e609353..731324b0d 100644
--- a/src/Generating/StructGen.cpp
+++ b/src/Generating/StructGen.cpp
@@ -13,45 +13,6 @@
////////////////////////////////////////////////////////////////////////////////
-// cStructGenOreNests configuration:
-
-const int MAX_HEIGHT_COAL = 127;
-const int NUM_NESTS_COAL = 50;
-const int NEST_SIZE_COAL = 10;
-
-const int MAX_HEIGHT_IRON = 64;
-const int NUM_NESTS_IRON = 14;
-const int NEST_SIZE_IRON = 6;
-
-const int MAX_HEIGHT_REDSTONE = 16;
-const int NUM_NESTS_REDSTONE = 4;
-const int NEST_SIZE_REDSTONE = 6;
-
-const int MAX_HEIGHT_GOLD = 32;
-const int NUM_NESTS_GOLD = 2;
-const int NEST_SIZE_GOLD = 6;
-
-const int MAX_HEIGHT_DIAMOND = 15;
-const int NUM_NESTS_DIAMOND = 1;
-const int NEST_SIZE_DIAMOND = 4;
-
-const int MAX_HEIGHT_LAPIS = 30;
-const int NUM_NESTS_LAPIS = 2;
-const int NEST_SIZE_LAPIS = 5;
-
-const int MAX_HEIGHT_DIRT = 127;
-const int NUM_NESTS_DIRT = 20;
-const int NEST_SIZE_DIRT = 32;
-
-const int MAX_HEIGHT_GRAVEL = 70;
-const int NUM_NESTS_GRAVEL = 15;
-const int NEST_SIZE_GRAVEL = 32;
-
-
-
-
-
-////////////////////////////////////////////////////////////////////////////////
// cStructGenTrees:
void cStructGenTrees::GenFinish(cChunkDesc & a_ChunkDesc)
@@ -311,14 +272,15 @@ void cStructGenOreNests::GenFinish(cChunkDesc & a_ChunkDesc)
int ChunkX = a_ChunkDesc.GetChunkX();
int ChunkZ = a_ChunkDesc.GetChunkZ();
cChunkDef::BlockTypes & BlockTypes = a_ChunkDesc.GetBlockTypes();
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_COAL_ORE, MAX_HEIGHT_COAL, NUM_NESTS_COAL, NEST_SIZE_COAL, BlockTypes, 1);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_IRON_ORE, MAX_HEIGHT_IRON, NUM_NESTS_IRON, NEST_SIZE_IRON, BlockTypes, 2);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_REDSTONE_ORE, MAX_HEIGHT_REDSTONE, NUM_NESTS_REDSTONE, NEST_SIZE_REDSTONE, BlockTypes, 3);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_GOLD_ORE, MAX_HEIGHT_GOLD, NUM_NESTS_GOLD, NEST_SIZE_GOLD, BlockTypes, 4);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIAMOND_ORE, MAX_HEIGHT_DIAMOND, NUM_NESTS_DIAMOND, NEST_SIZE_DIAMOND, BlockTypes, 5);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_LAPIS_ORE, MAX_HEIGHT_LAPIS, NUM_NESTS_LAPIS, NEST_SIZE_LAPIS, BlockTypes, 6);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_DIRT, MAX_HEIGHT_DIRT, NUM_NESTS_DIRT, NEST_SIZE_DIRT, BlockTypes, 10);
- GenerateOre(ChunkX, ChunkZ, E_BLOCK_GRAVEL, MAX_HEIGHT_GRAVEL, NUM_NESTS_GRAVEL, NEST_SIZE_GRAVEL, BlockTypes, 11);
+
+ int seq = 1;
+
+ // Generate the ores from the ore list.
+ for (OreList::const_iterator itr = m_OreList.begin(); itr != m_OreList.end(); ++itr)
+ {
+ GenerateOre(ChunkX, ChunkZ, itr->BlockType, itr->MaxHeight, itr->NumNests, itr->NestSize, BlockTypes, seq);
+ seq++;
+ }
}
@@ -376,7 +338,7 @@ void cStructGenOreNests::GenerateOre(int a_ChunkX, int a_ChunkZ, BLOCKTYPE a_Ore
}
int Index = cChunkDef::MakeIndexNoCheck(BlockX, BlockY, BlockZ);
- if (a_BlockTypes[Index] == E_BLOCK_STONE)
+ if (a_BlockTypes[Index] == m_ToReplace)
{
a_BlockTypes[Index] = a_OreType;
}
diff --git a/src/Generating/StructGen.h b/src/Generating/StructGen.h
index 9176bc192..55d5bc1c7 100644
--- a/src/Generating/StructGen.h
+++ b/src/Generating/StructGen.h
@@ -76,11 +76,29 @@ class cStructGenOreNests :
public cFinishGen
{
public:
- cStructGenOreNests(int a_Seed) : m_Noise(a_Seed), m_Seed(a_Seed) {}
-
+ struct OreInfo
+ {
+ BLOCKTYPE BlockType; // The type of the nest.
+ int MaxHeight; // The highest possible a nest can occur
+ int NumNests; // How many nests per chunk
+ int NestSize; // The amount of blocks a nest can have.
+ };
+
+ typedef std::vector<OreInfo> OreList;
+
+ cStructGenOreNests(int a_Seed, OreList a_OreList, BLOCKTYPE a_ToReplace) :
+ m_Noise(a_Seed),
+ m_Seed(a_Seed),
+ m_OreList(a_OreList),
+ m_ToReplace(a_ToReplace)
+ {}
+
protected:
- cNoise m_Noise;
- int m_Seed;
+ cNoise m_Noise;
+ int m_Seed;
+
+ OreList m_OreList; // A list of possible ores.
+ BLOCKTYPE m_ToReplace;
// cFinishGen override:
virtual void GenFinish(cChunkDesc & a_ChunkDesc) override;
diff --git a/src/HTTPServer/HTTPMessage.h b/src/HTTPServer/HTTPMessage.h
index e402c8ad6..c0667030f 100644
--- a/src/HTTPServer/HTTPMessage.h
+++ b/src/HTTPServer/HTTPMessage.h
@@ -18,7 +18,7 @@
class cHTTPMessage
{
public:
- enum
+ enum eStatus
{
HTTP_OK = 200,
HTTP_BAD_REQUEST = 400,
diff --git a/src/Inventory.h b/src/Inventory.h
index ed134aee4..5628fb0da 100644
--- a/src/Inventory.h
+++ b/src/Inventory.h
@@ -39,8 +39,8 @@ public:
enum
{
invArmorCount = 4,
- invInventoryCount = 9 * 3,
- invHotbarCount = 9,
+ invInventoryCount = 9 * 3,
+ invHotbarCount = 9,
invArmorOffset = 0,
invInventoryOffset = invArmorOffset + invArmorCount,
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index d110f2af9..8e1842ec1 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -116,7 +116,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) = 0;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 538d31642..a66c64309 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -1072,8 +1072,11 @@ void cProtocol125::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
+ // This protocol doesn't support a_DoDaylightCycle on false.
+ UNUSED(a_DoDaylightCycle);
+
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
// Use a_WorldAge for daycount, and a_TimeOfDay for the proper time of day:
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index 18efeb079..1063777a2 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -88,7 +88,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {}
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
@@ -103,7 +103,7 @@ public:
protected:
/// Results of packet-parsing:
- enum
+ enum eParseResult
{
PARSE_OK = 1,
PARSE_ERROR = -1,
diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp
index 8b177ea48..3b6b6a42a 100644
--- a/src/Protocol/Protocol14x.cpp
+++ b/src/Protocol/Protocol14x.cpp
@@ -130,8 +130,14 @@ void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
-void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
+ if (!a_DoDaylightCycle)
+ {
+ // When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
+ a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
+ }
+
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
WriteInt64(a_WorldAge);
diff --git a/src/Protocol/Protocol14x.h b/src/Protocol/Protocol14x.h
index ca497bbc1..227cc8cc7 100644
--- a/src/Protocol/Protocol14x.h
+++ b/src/Protocol/Protocol14x.h
@@ -34,7 +34,7 @@ public:
// Sending commands (alphabetically sorted):
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
// Specific packet parsers:
virtual int ParseLocaleViewDistance(void) override;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 318342f09..56e73c1c1 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -48,7 +48,10 @@ Implements the 1.7.x protocol classes:
#define HANDLE_READ(ByteBuf, Proc, Type, Var) \
Type Var; \
- ByteBuf.Proc(Var);
+ if (!ByteBuf.Proc(Var))\
+ {\
+ return;\
+ }
@@ -1286,9 +1289,14 @@ void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?
+ if (!a_DoDaylightCycle)
+ {
+ // When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
+ a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
+ }
cPacketizer Pkt(*this, 0x03);
Pkt.WriteInt64(a_WorldAge);
@@ -1700,8 +1708,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
void cProtocol172::HandlePacketStatusPing(cByteBuffer & a_ByteBuffer)
{
- Int64 Timestamp;
- a_ByteBuffer.ReadBEInt64(Timestamp);
+ HANDLE_READ(a_ByteBuffer, ReadBEInt64, Int64, Timestamp);
cPacketizer Pkt(*this, 0x01); // Ping packet
Pkt.WriteInt64(Timestamp);
@@ -2054,7 +2061,10 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel);
HANDLE_READ(a_ByteBuffer, ReadBEShort, short, Length);
AString Data;
- a_ByteBuffer.ReadString(Data, Length);
+ if (!a_ByteBuffer.ReadString(Data, Length))
+ {
+ return;
+ }
m_Client->HandlePluginMessage(Channel, Data);
}
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 9c9f563e0..ccfa19eb6 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -120,7 +120,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index a7fb7bcc2..18694572a 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -716,10 +716,10 @@ void cProtocolRecognizer::SendThunderbolt(int a_BlockX, int a_BlockY, int a_Bloc
-void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
+void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
+ m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle);
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 65829ef73..28572a8fd 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -123,7 +123,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
- virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
+ virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
diff --git a/src/WebAdmin.cpp b/src/WebAdmin.cpp
index f5dc6fde7..23eedbd14 100644
--- a/src/WebAdmin.cpp
+++ b/src/WebAdmin.cpp
@@ -159,28 +159,6 @@ void cWebAdmin::Stop(void)
-AString cWebAdmin::GetTemplate()
-{
- AString retVal = "";
-
- char SourceFile[] = "webadmin/template.html";
-
- cFile f;
- if (!f.Open(SourceFile, cFile::fmRead))
- {
- return "";
- }
-
- // copy the file into the buffer:
- f.ReadRestOfFile(retVal);
-
- return retVal;
-}
-
-
-
-
-
void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
if (!a_Request.HasAuth())
@@ -198,9 +176,9 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
}
// Check if the contents should be wrapped in the template:
- AString URL = a_Request.GetBareURL();
- ASSERT(URL.length() > 0);
- bool ShouldWrapInTemplate = ((URL.length() > 1) && (URL[1] != '~'));
+ AString BareURL = a_Request.GetBareURL();
+ ASSERT(BareURL.length() > 0);
+ bool ShouldWrapInTemplate = ((BareURL.length() > 1) && (BareURL[1] != '~'));
// Retrieve the request data:
cWebadminRequestData * Data = (cWebadminRequestData *)(a_Request.GetUserData());
@@ -215,7 +193,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
HTTPTemplateRequest TemplateRequest;
TemplateRequest.Request.Username = a_Request.GetAuthUsername();
TemplateRequest.Request.Method = a_Request.GetMethod();
- TemplateRequest.Request.Path = URL.substr(1);
+ TemplateRequest.Request.Path = BareURL.substr(1);
if (Data->m_Form.Finish())
{
@@ -258,7 +236,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
return;
}
- AString BaseURL = GetBaseURL(URL);
+ AString BaseURL = GetBaseURL(BareURL);
AString Menu;
Template = "{CONTENT}";
AString FoundPlugin;
@@ -444,6 +422,38 @@ AString cWebAdmin::GetHTMLEscapedString(const AString & a_Input)
+AString cWebAdmin::GetURLEncodedString(const AString & a_Input)
+{
+ // Translation table from nibble to hex:
+ static const char Hex[] = "0123456789abcdef";
+
+ // Preallocate the output to match input:
+ AString dst;
+ size_t len = a_Input.length();
+ dst.reserve(len);
+
+ // Loop over input and substitute whatever is needed:
+ for (size_t i = 0; i < len; i++)
+ {
+ char ch = a_Input[i];
+ if (isalnum(ch) || (ch == '-') || (ch == '_') || (ch == '.') || (ch == '~'))
+ {
+ dst.push_back(ch);
+ }
+ else
+ {
+ dst.push_back('%');
+ dst.push_back(Hex[(ch >> 4) & 0x0f]);
+ dst.push_back(Hex[ch & 0x0f]);
+ }
+ } // for i - a_Input[]
+ return dst;
+}
+
+
+
+
+
AString cWebAdmin::GetBaseURL(const AStringVector & a_URLSplit)
{
AString BaseURL = "./";
diff --git a/src/WebAdmin.h b/src/WebAdmin.h
index d679a097c..aefc1d145 100644
--- a/src/WebAdmin.h
+++ b/src/WebAdmin.h
@@ -132,16 +132,19 @@ public:
/** Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) */
AString GetBaseURL(const AString & a_URL);
- /** Escapes text passed into it, so it can be embedded into html. */
- static AString GetHTMLEscapedString(const AString & a_Input);
-
AString GetIPv4Ports(void) const { return m_PortsIPv4; }
AString GetIPv6Ports(void) const { return m_PortsIPv6; }
// tolua_end
+ /** Escapes text passed into it, so it can be embedded into html. */
+ static AString GetHTMLEscapedString(const AString & a_Input);
+
+ /** Escapes the string for use in an URL */
+ static AString GetURLEncodedString(const AString & a_Input);
+
/** Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) */
- AString GetBaseURL(const AStringVector& a_URLSplit);
+ static AString GetBaseURL(const AStringVector & a_URLSplit);
protected:
/** Common base class for request body data handlers */
@@ -205,9 +208,6 @@ protected:
/** The HTTP server which provides the underlying HTTP parsing, serialization and events */
cHTTPServer m_HTTPServer;
-
- AString GetTemplate(void);
-
/** Handles requests coming to the "/webadmin" or "/~webadmin" URLs */
void HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);
diff --git a/src/World.cpp b/src/World.cpp
index d2213d1e5..b357b8a23 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -243,6 +243,7 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin
#endif
m_Dimension(a_Dimension),
m_IsSpawnExplicitlySet(false),
+ m_IsDaylightCycleEnabled(true),
m_WorldAgeSecs(0),
m_TimeOfDaySecs(0),
m_WorldAge(0),
@@ -576,6 +577,7 @@ void cWorld::Start(void)
m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true);
m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true);
+ m_IsDaylightCycleEnabled = IniFile.GetValueSetB("General", "IsDaylightCycleEnabled", true);
int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode);
int Weather = IniFile.GetValueSetI("General", "Weather", (int)m_Weather);
@@ -797,6 +799,7 @@ void cWorld::Stop(void)
IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel);
IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled);
IniFile.SetValueB("Mechanics", "UseChatPrefixes", m_bUseChatPrefixes);
+ IniFile.SetValueB("General", "IsDaylightCycleEnabled", m_IsDaylightCycleEnabled);
IniFile.SetValueI("General", "Weather", (int)m_Weather);
IniFile.SetValueI("General", "TimeInTicks", m_TimeOfDay);
IniFile.WriteFile(m_IniFileName);
@@ -827,28 +830,32 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec)
{
SetChunkData(**itr);
} // for itr - SetChunkDataQueue[]
-
- // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
+
m_WorldAgeSecs += (double)a_Dt / 1000.0;
- m_TimeOfDaySecs += (double)a_Dt / 1000.0;
+ m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0);
- // Wrap time of day each 20 minutes (1200 seconds)
- if (m_TimeOfDaySecs > 1200.0)
+ if (m_IsDaylightCycleEnabled)
{
- m_TimeOfDaySecs -= 1200.0;
- }
+ // We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
+ m_TimeOfDaySecs += (double)a_Dt / 1000.0;
- m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0);
- m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
+ // Wrap time of day each 20 minutes (1200 seconds)
+ if (m_TimeOfDaySecs > 1200.0)
+ {
+ m_TimeOfDaySecs -= 1200.0;
+ }
- // Updates the sky darkness based on current time of day
- UpdateSkyDarkness();
+ m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
- // Broadcast time update every 40 ticks (2 seconds)
- if (m_LastTimeUpdate < m_WorldAge - 40)
- {
- BroadcastTimeUpdate();
- m_LastTimeUpdate = m_WorldAge;
+ // Updates the sky darkness based on current time of day
+ UpdateSkyDarkness();
+
+ // Broadcast time update every 40 ticks (2 seconds)
+ if (m_LastTimeUpdate < m_WorldAge - 40)
+ {
+ BroadcastTimeUpdate();
+ m_LastTimeUpdate = m_WorldAge;
+ }
}
// Add entities waiting in the queue to be added:
@@ -2251,7 +2258,7 @@ void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude)
{
continue;
}
- ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay);
+ ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay, m_IsDaylightCycleEnabled);
}
}
@@ -3320,7 +3327,7 @@ void cWorld::AddQueuedPlayers(void)
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = PlayersToAdd.begin(), end = PlayersToAdd.end(); itr != end; ++itr)
{
- ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW?
+ ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW?
LOGD("Adding player %s to world \"%s\".", (*itr)->GetName().c_str(), m_WorldName.c_str());
m_Players.push_back(*itr);
diff --git a/src/World.h b/src/World.h
index 90b798e8e..578c9682b 100644
--- a/src/World.h
+++ b/src/World.h
@@ -145,7 +145,17 @@ public:
// tolua_begin
int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; }
-
+
+ /** Is the daylight cyclus enabled? */
+ virtual bool IsDaylightCycleEnabled(void) const { return m_IsDaylightCycleEnabled; }
+
+ /** Sets the daylight cyclus to true/false. */
+ virtual void SetDaylightCycleEnabled(bool a_IsDaylightCycleEnabled)
+ {
+ m_IsDaylightCycleEnabled = a_IsDaylightCycleEnabled;
+ BroadcastTimeUpdate();
+ }
+
virtual Int64 GetWorldAge (void) const override { return m_WorldAge; }
virtual Int64 GetTimeOfDay(void) const override { return m_TimeOfDay; }
@@ -158,6 +168,7 @@ public:
{
m_TimeOfDay = a_TimeOfDay;
m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0;
+ UpdateSkyDarkness();
BroadcastTimeUpdate();
}
@@ -224,7 +235,7 @@ public:
void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
- virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export
+ virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export
void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export
void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL);
@@ -868,6 +879,7 @@ private:
bool m_BroadcastDeathMessages;
bool m_BroadcastAchievementMessages;
+ bool m_IsDaylightCycleEnabled;
double m_WorldAgeSecs; // World age, in seconds. Is only incremented, cannot be set by plugins.
double m_TimeOfDaySecs; // Time of day in seconds. Can be adjusted. Is wrapped to zero each day.
Int64 m_WorldAge; // World age in ticks, calculated off of m_WorldAgeSecs