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-rw-r--r--src/Mobs/Monster.cpp10
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp2
-rw-r--r--src/WorldStorage/WSSAnvil.cpp13
3 files changed, 23 insertions, 2 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index a89fa32a3..b0b836dff 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -710,7 +710,10 @@ void cMonster::SetCustomName(const AString & a_CustomName)
m_CustomName = a_CustomName.substr(0, 64);
}
- m_World->BroadcastEntityMetadata(*this);
+ if (m_World != NULL)
+ {
+ m_World->BroadcastEntityMetadata(*this);
+ }
}
@@ -720,7 +723,10 @@ void cMonster::SetCustomName(const AString & a_CustomName)
void cMonster::SetCustomNameAlwaysVisible(bool a_CustomNameAlwaysVisible)
{
m_CustomNameAlwaysVisible = a_CustomNameAlwaysVisible;
- m_World->BroadcastEntityMetadata(*this);
+ if (m_World != NULL)
+ {
+ m_World->BroadcastEntityMetadata(*this);
+ }
}
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 68e541eba..1962d42ff 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -504,6 +504,8 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddFloat("", a_Monster->GetDropChanceBoots());
m_Writer.EndList();
m_Writer.AddByte("CanPickUpLoot", (char)a_Monster->CanPickUpLoot());
+ m_Writer.AddString("CustomName", a_Monster->GetCustomName());
+ m_Writer.AddByte("CustomNameVisible", (char)a_Monster->IsCustomNameAlwaysVisible());
switch (a_Monster->GetMobType())
{
case cMonster::mtBat:
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index e79cc291d..5c155aeef 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -2640,6 +2640,19 @@ bool cWSSAnvil::LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT &
a_Monster.SetCanPickUpLoot(CanPickUpLoot);
}
+ int CustomNameTag = a_NBT.FindChildByName(a_TagIdx, "CustomName");
+ if ((CustomNameTag > 0) && (a_NBT.GetType(CustomNameTag) == TAG_String))
+ {
+ a_Monster.SetCustomName(a_NBT.GetString(CustomNameTag));
+ }
+
+ int CustomNameVisibleTag = a_NBT.FindChildByName(a_TagIdx, "CustomNameVisible");
+ if ((CustomNameVisibleTag > 0) && (a_NBT.GetType(CustomNameVisibleTag) == TAG_Byte))
+ {
+ bool CustomNameVisible = (a_NBT.GetByte(CustomNameVisibleTag) == 1);
+ a_Monster.SetCustomNameAlwaysVisible(CustomNameVisible);
+ }
+
return true;
}