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-rw-r--r--src/Items/ItemBigFlower.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Items/ItemBigFlower.h b/src/Items/ItemBigFlower.h
index a052485e4..f7171f2bc 100644
--- a/src/Items/ItemBigFlower.h
+++ b/src/Items/ItemBigFlower.h
@@ -35,12 +35,11 @@ public:
) override
{
// Can only be placed on the floor:
- if (a_BlockFace != BLOCK_FACE_TOP)
+ if ((a_BlockY < 0) || (a_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ) == E_BLOCK_AIR))
{
return false;
}
- AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
a_BlocksToSet.emplace_back(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_BIG_FLOWER, a_EquippedItem.m_ItemDamage & 0x07);
if (a_BlockY < cChunkDef::Height - 1)
{