diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 2 | ||||
-rw-r--r-- | src/CraftingRecipes.cpp | 1 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 4 |
3 files changed, 4 insertions, 3 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 2de4a3e4c..6fff4c18f 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -353,7 +353,7 @@ bool cBlockHandler::GetPlacementBlockTypeMeta( { // By default, all blocks can be placed and the meta is copied over from the item's damage value: a_BlockType = m_BlockType; - a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x0f); + a_BlockMeta = static_cast<NIBBLETYPE>(a_Player->GetEquippedItem().m_ItemDamage & 0x0f); return true; } diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp index 202fb900e..cf8982afb 100644 --- a/src/CraftingRecipes.cpp +++ b/src/CraftingRecipes.cpp @@ -366,6 +366,7 @@ void cCraftingRecipes::ClearRecipes(void) void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine) { + // Remove any spaces within the line: AString RecipeLine(a_RecipeLine); RecipeLine.erase(std::remove_if(RecipeLine.begin(), RecipeLine.end(), isspace), RecipeLine.end()); diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index b3f24f9ee..f38e2a3e3 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -336,7 +336,7 @@ bool cItemHandler::OnPlayerPlace( if ( BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision() || BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(&a_Player, ClickedBlockMeta) - ) + ) { cChunkInterface ChunkInterface(a_World.GetChunkMap()); BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, a_World, &a_Player, a_BlockX, a_BlockY, a_BlockZ); @@ -757,7 +757,7 @@ bool cItemHandler::GetPlacementBlockTypeMeta( return false; } - cBlockHandler * BlockH = BlockHandler((BLOCKTYPE)m_ItemType); + cBlockHandler * BlockH = BlockHandler(static_cast<BLOCKTYPE>(m_ItemType)); cChunkInterface ChunkInterface(a_World->GetChunkMap()); return BlockH->GetPlacementBlockTypeMeta( ChunkInterface, a_Player, |