diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/ChunkDef.h | 26 | ||||
-rw-r--r-- | src/StringUtils.cpp | 2 | ||||
-rw-r--r-- | src/WorldStorage/FastNBT.cpp | 2 | ||||
-rw-r--r-- | src/WorldStorage/FireworksSerializer.cpp | 4 |
4 files changed, 14 insertions, 20 deletions
diff --git a/src/ChunkDef.h b/src/ChunkDef.h index a5059348c..fcda64f5c 100644 --- a/src/ChunkDef.h +++ b/src/ChunkDef.h @@ -124,9 +124,7 @@ public: (z < Width) && (z > -1) ) { - return MakeIndexNoCheck(static_cast<unsigned int>(x), - static_cast<unsigned int>(y), - static_cast<unsigned int>(z)); + return MakeIndexNoCheck(x, y, z); } LOGERROR("cChunkDef::MakeIndex(): coords out of range: {%d, %d, %d}; returning fake index 0", x, y, z); ASSERT(!"cChunkDef::MakeIndex(): coords out of chunk range!"); @@ -134,13 +132,13 @@ public: } - inline static unsigned int MakeIndexNoCheck(unsigned int x, unsigned int y, unsigned int z) + inline static unsigned int MakeIndexNoCheck(int x, int y, int z) { #if AXIS_ORDER == AXIS_ORDER_XZY // For some reason, NOT using the Horner schema is faster. Weird. - return x + (z * cChunkDef::Width) + (y * cChunkDef::Width * cChunkDef::Width); // 1.2 is XZY + return static_cast<unsigned int>(x + (z * cChunkDef::Width) + (y * cChunkDef::Width * cChunkDef::Width)); // 1.2 is XZY #elif AXIS_ORDER == AXIS_ORDER_YZX - return y + (z * cChunkDef::Width) + (x * cChunkDef::Height * cChunkDef::Width); // 1.1 is YZX + return static_cast<unsigned int>(y + (z * cChunkDef::Width) + (x * cChunkDef::Height * cChunkDef::Width)); // 1.1 is YZX #endif } @@ -168,9 +166,7 @@ public: ASSERT((a_X >= 0) && (a_X < Width)); ASSERT((a_Y >= 0) && (a_Y < Height)); ASSERT((a_Z >= 0) && (a_Z < Width)); - a_BlockTypes[MakeIndexNoCheck(static_cast<unsigned int>(a_X), - static_cast<unsigned int>(a_Y), - static_cast<unsigned int>(a_Z))] = a_Type; + a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)] = a_Type; } @@ -186,9 +182,7 @@ public: ASSERT((a_X >= 0) && (a_X < Width)); ASSERT((a_Y >= 0) && (a_Y < Height)); ASSERT((a_Z >= 0) && (a_Z < Width)); - return a_BlockTypes[MakeIndexNoCheck(static_cast<unsigned int>(a_X), - static_cast<unsigned int>(a_Y), - static_cast<unsigned int>(a_Z))]; + return a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)]; } @@ -246,9 +240,7 @@ public: { if ((x < Width) && (x > -1) && (y < Height) && (y > -1) && (z < Width) && (z > -1)) { - unsigned int Index = MakeIndexNoCheck(static_cast<unsigned int>(x), - static_cast<unsigned int>(y), - static_cast<unsigned int>(z)); + unsigned int Index = MakeIndexNoCheck(x, y, z); return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } ASSERT(!"cChunkDef::GetNibble(): coords out of chunk range!"); @@ -282,9 +274,7 @@ public: return; } - unsigned int Index = MakeIndexNoCheck(static_cast<unsigned int>(x), - static_cast<unsigned int>(y), - static_cast<unsigned int>(z)); + unsigned int Index = MakeIndexNoCheck(x, y, z); a_Buffer[Index / 2] = static_cast<NIBBLETYPE>( (a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp index 3e047fb5c..3f9275798 100644 --- a/src/StringUtils.cpp +++ b/src/StringUtils.cpp @@ -294,7 +294,7 @@ AString & RawBEToUTF8(const char * a_RawData, int a_NumShorts, AString & a_UTF8) a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size for (int i = 0; i < a_NumShorts; i++) { - int c = GetBEShort(a_RawData + i*2); + int c = GetBEShort(&a_RawData[i * 2]); if (c < 0x80) { a_UTF8.push_back((char)c); diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp index f1f092e0b..be25fd1a4 100644 --- a/src/WorldStorage/FastNBT.cpp +++ b/src/WorldStorage/FastNBT.cpp @@ -510,7 +510,7 @@ void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, si size_t size = m_Result.length(); if ((cap - size) < (4 + a_NumElements * 4)) { - m_Result.reserve(size +4 + a_NumElements * 4); + m_Result.reserve(size + 4 + (a_NumElements * 4)); } m_Result.append((const char *)&len, 4); for (size_t i = 0; i < a_NumElements; i++) diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp index bdd5952ad..3c97ae0a2 100644 --- a/src/WorldStorage/FireworksSerializer.cpp +++ b/src/WorldStorage/FireworksSerializer.cpp @@ -91,6 +91,8 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB { // Divide by four as data length returned in bytes int DataLength = a_NBT.GetDataLength(explosiontag); + // round to the next highest multiple of four + DataLength -= DataLength % 4; if (DataLength == 0) { continue; @@ -105,6 +107,8 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB else if (ExplosionName == "FadeColors") { int DataLength = a_NBT.GetDataLength(explosiontag) / 4; + // round to the next highest multiple of four + DataLength -= DataLength % 4; if (DataLength == 0) { continue; |