summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/RankManager.cpp738
-rw-r--r--src/RankManager.h18
2 files changed, 696 insertions, 60 deletions
diff --git a/src/RankManager.cpp b/src/RankManager.cpp
index e77fb22b9..e02e63a24 100644
--- a/src/RankManager.cpp
+++ b/src/RankManager.cpp
@@ -5,15 +5,13 @@
#include "Globals.h"
#include "RankManager.h"
-#include "Protocol/MojangAPI.h"
-#include "inifile/iniFile.h"
-#include <iostream>
+#include "SQLiteCpp/Transaction.h"
-//*
+/*
// This code is for internal testing while developing the cRankManager class
static class cRankMgrTest
{
@@ -21,44 +19,72 @@ public:
cRankMgrTest(void) :
m_Mgr()
{
- // Initialize the cMojangAPI so that it can convert playernames to UUIDs:
- cIniFile Ini;
- Ini.ReadFile("settings.ini");
- m_API.Start(Ini);
+ // Initialize logging:
+ new cMCLogger();
+ AString UUID = "b1caf24202a841a78055a079c460eee7"; // UUID for "xoft"
+ LOG("Testing UUID %s", UUID.c_str());
- // Test the cRankManager class:
- ReportPlayer("xoft");
+ // Test the initial state of the ranks:
+ LOG("Initial test:");
+ ReportPlayer(UUID);
+
+ // Add a rank, a few groups and permissions and set the player to use them:
+ LOG("Adding data...");
+ m_Mgr.AddRank("TestRank", "[test]", "[/test]", "7");
+ m_Mgr.AddGroup("TestGroup1");
+ m_Mgr.AddGroup("TestGroup2");
+ m_Mgr.AddGroupToRank("TestGroup1", "TestRank");
+ m_Mgr.AddGroupToRank("TestGroup2", "TestRank");
+ m_Mgr.AddPermissionToGroup("testpermission1.1", "TestGroup1");
+ m_Mgr.AddPermissionToGroup("testpermission1.2", "TestGroup1");
+ m_Mgr.AddPermissionToGroup("testpermission2.1", "TestGroup2");
+ m_Mgr.SetPlayerRank(UUID, "TestRank");
+
+ // Test the added data:
+ LOG("Testing the added data:");
+ LOG("IsGroupInRank(TestGroup1, TestRank) = %s", m_Mgr.IsGroupInRank("TestGroup1", "TestRank") ? "true" : "false");
+ LOG("IsGroupInRank(TestGroup3, TestRank) = %s", m_Mgr.IsGroupInRank("TestGroup3", "TestRank") ? "true" : "false");
+ LOG("IsPermissionInGroup(testpermission1.2, TestGroup1) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup1") ? "true" : "false");
+ LOG("IsPermissionInGroup(testpermission1.2, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup2") ? "true" : "false");
+ LOG("IsPermissionInGroup(testpermission1.3, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.3", "TestGroup2") ? "true" : "false");
+ LOG("IsPlayerRankSet(%s) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID) ? "true" : "false");
+ LOG("IsPlayerRankSet(%s1) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID + "1") ? "true" : "false");
+ LOG("GroupExists(TestGroup1) = %s", m_Mgr.GroupExists("TestGroup1") ? "true" : "false");
+ LOG("GroupExists(TestGroup3) = %s", m_Mgr.GroupExists("TestGroup3") ? "true" : "false");
+ LOG("RankExists(TestRank) = %s", m_Mgr.RankExists("TestRank") ? "true" : "false");
+ LOG("RankExists(NonexistentRank) = %s", m_Mgr.RankExists("NonexistentRank") ? "true" : "false");
+
+ // Test the assignments above:
+ LOG("After-assignment test:");
+ ReportPlayer(UUID);
+
+ LOG("Done.");
}
- void ReportPlayer(const AString & a_PlayerName)
+ void ReportPlayer(const AString & a_PlayerUUID)
{
// Get the player's UUID and rank:
- AString UUID = m_API.GetUUIDFromPlayerName(a_PlayerName);
- std::cout << "Player " << a_PlayerName << " has UUID '" << UUID <<"'." << std::endl;
- std::cout << " Rank: '" << m_Mgr.GetPlayerRankName(UUID) << "'." << std::endl;
+ LOG(" Rank: '%s'", m_Mgr.GetPlayerRankName(a_PlayerUUID).c_str());
// List all the permission groups for the player:
- AStringVector Groups = m_Mgr.GetPlayerGroups(UUID);
- std::cout << " Groups(" << Groups.size() << "):" << std::endl;
+ AStringVector Groups = m_Mgr.GetPlayerGroups(a_PlayerUUID);
+ LOG(" Groups(%u):", (unsigned)Groups.size());
for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr)
{
- std::cout << " '" << *itr << "'." << std::endl;
+ LOG(" '%s'" , itr->c_str());
} // for itr - Groups[]
// List all the permissions for the player:
- AStringVector Permissions = m_Mgr.GetPlayerPermissions(UUID);
- std::cout << " Permissions(" << Permissions.size() << "):" << std::endl;
+ AStringVector Permissions = m_Mgr.GetPlayerPermissions(a_PlayerUUID);
+ LOG(" Permissions(%u):", (unsigned)Permissions.size());
for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
{
- std::cout << " '" << *itr << "'." << std::endl;
+ LOG(" '%s'", itr->c_str());
} // for itr - Groups[]
-
- std::cout << "Done." << std::endl;
}
protected:
cRankManager m_Mgr;
- cMojangAPI m_API;
} g_RankMgrTest;
//*/
@@ -70,7 +96,7 @@ cRankManager::cRankManager(void) :
m_DB("Ranks.sqlite", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE)
{
// Create the DB tables, if they don't exist:
- m_DB.exec("CREATE TABLE IF NOT EXISTS Rank (RankID INTEGER PRIMARY KEY, Name, MsgPrefix, MsgPostfix, MsgNameColorCode)");
+ m_DB.exec("CREATE TABLE IF NOT EXISTS Rank (RankID INTEGER PRIMARY KEY, Name, MsgPrefix, MsgSuffix, MsgNameColorCode)");
m_DB.exec("CREATE TABLE IF NOT EXISTS PlayerRank (PlayerUUID, PlayerName, RankID INTEGER)");
m_DB.exec("CREATE TABLE IF NOT EXISTS PermGroup (PermGroupID INTEGER PRIMARY KEY, Name)");
m_DB.exec("CREATE TABLE IF NOT EXISTS RankPermGroup (RankID INTEGER, PermGroupID INTEGER)");
@@ -85,15 +111,23 @@ cRankManager::cRankManager(void) :
AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID)
{
- SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?");
- stmt.bind(1, a_PlayerUUID);
- stmt.executeStep();
- if (stmt.isDone())
+ try
{
- // No data returned from the DB
- return AString();
+ SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?");
+ stmt.bind(1, a_PlayerUUID);
+ stmt.executeStep();
+ if (stmt.isDone())
+ {
+ // No data returned from the DB
+ return AString();
+ }
+ return stmt.getColumn(0).getText();
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Cannot get player rank name: %s", __FUNCTION__, ex.what());
}
- return stmt.getColumn(0).getText();
+ return AString();
}
@@ -102,22 +136,29 @@ AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID)
AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID)
{
- // Prepare the DB statement:
- SQLite::Statement stmt(m_DB,
- "SELECT Group.Name FROM Group "
- "LEFT JOIN RankGroups "
- "ON Group.GroupID = RankGroups.GroupID "
- "LEFT JOIN PlayerRank "
- "ON PlayerRank.RankID = RankGroups.RankID "
- "WHERE PlayerRank.PlayerUUID = ?"
- );
- stmt.bind(1, a_PlayerUUID);
-
- // Execute and get results:
AStringVector res;
- while (stmt.executeStep())
+ try
{
- res.push_back(stmt.getColumn(0).getText());
+ // Prepare the DB statement:
+ SQLite::Statement stmt(m_DB,
+ "SELECT PermGroup.Name FROM PermGroup "
+ "LEFT JOIN RankPermGroup "
+ "ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
+ "LEFT JOIN PlayerRank "
+ "ON PlayerRank.RankID = RankPermGroup.RankID "
+ "WHERE PlayerRank.PlayerUUID = ?"
+ );
+ stmt.bind(1, a_PlayerUUID);
+
+ // Execute and get results:
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Cannot get player groups: %s", __FUNCTION__, ex.what());
}
return res;
}
@@ -128,22 +169,29 @@ AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID)
AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID)
{
- // Prepare the DB statement:
- SQLite::Statement stmt(m_DB,
- "SELECT PermissionItem.Permission FROM PermissionItem "
- "LEFT JOIN RankGroups "
- "ON PermissionItem.GroupID = RankGroups.GroupID "
- "LEFT JOIN PlayerRank "
- "ON PlayerRank.RankID = RankGroups.RankID "
- "WHERE PlayerRank.PlayerUUID = ?"
- );
- stmt.bind(1, a_PlayerUUID);
-
- // Execute and get results:
AStringVector res;
- while (stmt.executeStep())
+ try
+ {
+ // Prepare the DB statement:
+ SQLite::Statement stmt(m_DB,
+ "SELECT PermissionItem.Permission FROM PermissionItem "
+ "LEFT JOIN RankPermGroup "
+ "ON PermissionItem.PermGroupID = RankPermGroup.PermGroupID "
+ "LEFT JOIN PlayerRank "
+ "ON PlayerRank.RankID = RankPermGroup.RankID "
+ "WHERE PlayerRank.PlayerUUID = ?"
+ );
+ stmt.bind(1, a_PlayerUUID);
+
+ // Execute and get results:
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
{
- res.push_back(stmt.getColumn(0).getText());
+ LOGWARNING("%s: Cannot get player permissions: %s", __FUNCTION__, ex.what());
}
return res;
}
@@ -151,3 +199,575 @@ AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID)
+
+AStringVector cRankManager::GetRankGroups(const AString & a_RankName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ AStringVector res;
+ res.push_back(Printf("%s: DummyGroup", __FUNCTION__));
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetGroupPermissions(const AString & a_GroupName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ AStringVector res;
+ res.push_back(Printf("%s: DummyPermission", __FUNCTION__));
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetRankPermissions(const AString & a_RankName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ AStringVector res;
+ res.push_back(Printf("%s: DummyPermission", __FUNCTION__));
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetAllRanks(void)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ AStringVector res;
+ res.push_back(Printf("%s: DummyRank", __FUNCTION__));
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetAllGroups(void)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ AStringVector res;
+ res.push_back(Printf("%s: DummyGroup", __FUNCTION__));
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetAllPermissions(void)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ AStringVector res;
+ res.push_back(Printf("%s: DummyPermission", __FUNCTION__));
+ return res;
+}
+
+
+
+
+
+void cRankManager::GetPlayerMsgVisuals(
+ const AString & a_PlayerUUID,
+ AString & a_MsgPrefix,
+ AString & a_MsgSuffix,
+ AString & a_MsgNameColorCode
+)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ a_MsgPrefix = Printf("%s: DummyPrefix", __FUNCTION__);
+ a_MsgSuffix = Printf("%s: DummySuffix", __FUNCTION__);
+ a_MsgNameColorCode = Printf("%s: DummyMsgNameColorCode", __FUNCTION__);
+}
+
+
+
+
+
+void cRankManager::AddRank(
+ const AString & a_RankName,
+ const AString & a_MsgPrefix,
+ const AString & a_MsgSuffix,
+ const AString & a_MsgNameColorCode
+)
+{
+ try
+ {
+ // Check if such a rank name is already used:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (stmt.executeStep())
+ {
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ // Rank already exists, do nothing:
+ return;
+ }
+ }
+ }
+
+ // Insert a new rank:
+ SQLite::Statement stmt(m_DB, "INSERT INTO Rank (Name, MsgPrefix, MsgSuffix, MsgNameColorCode) VALUES (?, ?, ?, ?)");
+ stmt.bind(1, a_RankName);
+ stmt.bind(2, a_MsgPrefix);
+ stmt.bind(3, a_MsgSuffix);
+ stmt.bind(4, a_MsgNameColorCode);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add a new rank \"%s\".", __FUNCTION__, a_RankName.c_str());
+ return;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add a new rank \"%s\": %s", __FUNCTION__, a_RankName.c_str(), ex.what());
+ }
+}
+
+
+
+
+
+void cRankManager::AddGroup(const AString & a_GroupName)
+{
+ try
+ {
+ // Check if such a rank name is already used:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (stmt.executeStep())
+ {
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ // Group already exists, do nothing:
+ return;
+ }
+ }
+ }
+
+ // Insert a new rank:
+ SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)");
+ stmt.bind(1, a_GroupName);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, a_GroupName.c_str());
+ return;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add a new group \"%s\": %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
+ }
+}
+
+
+
+
+
+bool cRankManager::AddGroupToRank(const AString & a_GroupName, const AString & a_RankName)
+{
+ try
+ {
+ SQLite::Transaction trans(m_DB);
+ int GroupID, RankID;
+
+ // Get the group's ID:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
+ return false;
+ }
+ GroupID = stmt.getColumn(0);
+ }
+
+ // Get the rank's ID:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: No such rank (%s), aborting.", __FUNCTION__, a_RankName.c_str());
+ return false;
+ }
+ RankID = stmt.getColumn(0);
+ }
+
+ // Check if the group is already there:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RankPermGroup WHERE RankID = ? AND PermGroupID = ?");
+ stmt.bind(1, RankID);
+ stmt.bind(2, GroupID);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: Failed to check binding between rank %s and group %s, aborting.", __FUNCTION__, a_RankName.c_str(), a_GroupName.c_str());
+ return false;
+ }
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ LOGD("%s: Group %s already present in rank %s, skipping and returning success.",
+ __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str()
+ );
+ return true;
+ }
+ }
+
+ // Add the group:
+ {
+ SQLite::Statement stmt(m_DB, "INSERT INTO RankPermGroup (RankID, PermGroupID) VALUES (?, ?)");
+ stmt.bind(1, RankID);
+ stmt.bind(2, GroupID);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add group %s to rank %s, aborting.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str());
+ return false;
+ }
+ }
+
+ // Adding succeeded:
+ trans.commit();
+ return true;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add group %s to rank %s: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::AddPermissionToGroup(const AString & a_Permission, const AString & a_GroupName)
+{
+ try
+ {
+ // Wrapp the entire operation into a transaction:
+ SQLite::Transaction trans(m_DB);
+
+ // Get the group's ID:
+ int GroupID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
+ return false;
+ }
+ GroupID = stmt.getColumn(0).getInt();
+ }
+
+ // Check if the permission is already present:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
+ stmt.bind(1, GroupID);
+ stmt.bind(2, a_Permission);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
+ return false;
+ }
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ LOGD("%s: Permission %s is already present in group %s, skipping and returning success.",
+ __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str()
+ );
+ return true;
+ }
+ }
+
+ // Add the permission:
+ {
+ SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)");
+ stmt.bind(1, a_Permission);
+ stmt.bind(2, GroupID);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add permission %s to group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
+ return false;
+ }
+ }
+
+ // Adding succeeded:
+ trans.commit();
+ return true;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add permission %s to group %s: %s",
+ __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what()
+ );
+ }
+ return false;
+}
+
+
+
+
+
+void cRankManager::RemoveRank(const AString & a_RankName, const AString & a_ReplacementRankName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+}
+
+
+
+
+
+void cRankManager::RemoveGroup(const AString & a_GroupName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+}
+
+
+
+
+
+void cRankManager::RemoveGroupFromRank(const AString & a_RankName, const AString & a_GroupName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+}
+
+
+
+
+
+void cRankManager::RemovePermissionFromGroup(const AString & a_Permission, const AString & a_GroupName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+}
+
+
+
+
+
+bool cRankManager::RenameRank(const AString & a_OldName, const AString & a_NewName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ return false;
+}
+
+
+
+
+
+bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewName)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+ return false;
+}
+
+
+
+
+
+void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_RankName)
+{
+ try
+ {
+ // Wrap the entire operation into a transaction:
+ SQLite::Transaction trans(m_DB);
+
+ // Get the rank ID:
+ int RankID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: There is no rank %s, aborting.", __FUNCTION__, a_RankName.c_str());
+ return;
+ }
+ RankID = stmt.getColumn(0).getInt();
+ }
+
+ // Update the player's rank, if already in DB:
+ {
+ SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ? WHERE PlayerUUID = ?");
+ stmt.bind(1, RankID);
+ stmt.bind(2, a_PlayerUUID);
+ if (stmt.exec() > 0)
+ {
+ // Successfully updated the player's rank
+ trans.commit();
+ return;
+ }
+ }
+
+ // The player is not yet in the DB, add them:
+ SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID) VALUES (?, ?)");
+ stmt.bind(1, RankID);
+ stmt.bind(2, a_PlayerUUID);
+ if (stmt.exec() > 0)
+ {
+ // Successfully added the player
+ trans.commit();
+ return;
+ }
+
+ LOGWARNING("%s: Failed to set player UUID %s to rank %s.",
+ __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str()
+ );
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to set player UUID %s to rank %s: %s",
+ __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str(), ex.what()
+ );
+ }
+}
+
+
+
+
+
+void cRankManager::SetRankVisuals(
+ const AString & a_RankName,
+ const AString & a_MsgPrefix,
+ const AString & a_MsgSuffix,
+ const AString & a_MsgNameColorCode
+)
+{
+ LOGWARNING("%s: Not implemented yet", __FUNCTION__);
+}
+
+
+
+
+
+bool cRankManager::RankExists(const AString & a_RankName)
+{
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT * FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (stmt.executeStep())
+ {
+ // The rank was found
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB for rank %s: %s", __FUNCTION__, a_RankName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::GroupExists(const AString & a_GroupName)
+{
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT * FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (stmt.executeStep())
+ {
+ // The group was found
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB for group %s: %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::IsPlayerRankSet(const AString & a_PlayerUUID)
+{
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT * FROM PlayerRank WHERE PlayerUUID = ?");
+ stmt.bind(1, a_PlayerUUID);
+ if (stmt.executeStep())
+ {
+ // The player UUID was found, they have a rank
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB for player UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::IsGroupInRank(const AString & a_GroupName, const AString & a_RankName)
+{
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT * FROM Rank "
+ "LEFT JOIN RankPermGroup ON Rank.RankID = RankPermGroup.RankID "
+ "LEFT JOIN PermGroup ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
+ "WHERE Rank.Name = ? AND PermGroup.Name = ?"
+ );
+ stmt.bind(1, a_RankName);
+ stmt.bind(2, a_GroupName);
+ if (stmt.executeStep())
+ {
+ // The group is in the rank
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName)
+{
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT * FROM PermissionItem "
+ "LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID "
+ "WHERE PermissionItem.Permission = ? AND PermGroup.Name = ?"
+ );
+ stmt.bind(1, a_Permission);
+ stmt.bind(2, a_GroupName);
+ if (stmt.executeStep())
+ {
+ // The permission is in the group
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
+ }
+ return false;
+}
+
+
+
+
diff --git a/src/RankManager.h b/src/RankManager.h
index 0b1db2fb8..0c35b555f 100644
--- a/src/RankManager.h
+++ b/src/RankManager.h
@@ -68,7 +68,7 @@ public:
/** Adds the specified permission group to the specified rank.
Fails if the rank or group names are not found.
Returns true if successful, false on error. */
- bool AddGroupToRank(const AString & a_RankName, const AString & a_GroupName);
+ bool AddGroupToRank(const AString & a_GroupName, const AString & a_RankName);
/** Adds the specified permission to the specified permission group.
Fails if the permission group name is not found.
@@ -113,6 +113,22 @@ public:
const AString & a_MsgSuffix,
const AString & a_MsgNameColorCode
);
+
+ /** Returns true iff the specified rank exists in the DB. */
+ bool RankExists(const AString & a_RankName);
+
+ /** Returns true iff the specified group exists in the DB. */
+ bool GroupExists(const AString & a_GroupName);
+
+ /** Returns true iff the specified player has a rank assigned to them in the DB. */
+ bool IsPlayerRankSet(const AString & a_PlayerUUID);
+
+ /** Returns true iff the specified rank contains the specified group. */
+ bool IsGroupInRank(const AString & a_GroupName, const AString & a_RankName);
+
+ /** Returns true iff the specified group contains the specified permission. */
+ bool IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName);
+
protected:
SQLite::Database m_DB;